Blender Git Loki
Git Commits -> Revision f48b468
Revision f48b468 by Jacques Lucke (master) March 2, 2020, 14:29 (GMT) |
Cleanup: make remaining gpu headers work in C++ |
Commit Details:
Full Hash: f48b46860b57b7caf3d804267952cd43ecec089a
Parent Commit: 360443a
Lines Changed: +130, -2
16 Modified Paths:
/source/blender/gpu/GPU_attr_binding.h (+8, -0) (Diff)
/source/blender/gpu/GPU_batch.h (+8, -0) (Diff)
/source/blender/gpu/GPU_batch_presets.h (+8, -0) (Diff)
/source/blender/gpu/GPU_batch_utils.h (+10, -2) (Diff)
/source/blender/gpu/GPU_buffers.h (+8, -0) (Diff)
/source/blender/gpu/GPU_element.h (+8, -0) (Diff)
/source/blender/gpu/GPU_immediate.h (+8, -0) (Diff)
/source/blender/gpu/GPU_immediate_util.h (+8, -0) (Diff)
/source/blender/gpu/GPU_primitive.h (+8, -0) (Diff)
/source/blender/gpu/GPU_select.h (+8, -0) (Diff)
/source/blender/gpu/GPU_shader_interface.h (+8, -0) (Diff)
/source/blender/gpu/GPU_state.h (+8, -0) (Diff)
/source/blender/gpu/GPU_uniformbuffer.h (+8, -0) (Diff)
/source/blender/gpu/GPU_vertex_buffer.h (+8, -0) (Diff)
/source/blender/gpu/GPU_vertex_format.h (+8, -0) (Diff)
/source/blender/gpu/GPU_viewport.h (+8, -0) (Diff)
/source/blender/gpu/GPU_batch.h (+8, -0) (Diff)
/source/blender/gpu/GPU_batch_presets.h (+8, -0) (Diff)
/source/blender/gpu/GPU_batch_utils.h (+10, -2) (Diff)
/source/blender/gpu/GPU_buffers.h (+8, -0) (Diff)
/source/blender/gpu/GPU_element.h (+8, -0) (Diff)
/source/blender/gpu/GPU_immediate.h (+8, -0) (Diff)
/source/blender/gpu/GPU_immediate_util.h (+8, -0) (Diff)
/source/blender/gpu/GPU_primitive.h (+8, -0) (Diff)
/source/blender/gpu/GPU_select.h (+8, -0) (Diff)
/source/blender/gpu/GPU_shader_interface.h (+8, -0) (Diff)
/source/blender/gpu/GPU_state.h (+8, -0) (Diff)
/source/blender/gpu/GPU_uniformbuffer.h (+8, -0) (Diff)
/source/blender/gpu/GPU_vertex_buffer.h (+8, -0) (Diff)
/source/blender/gpu/GPU_vertex_format.h (+8, -0) (Diff)
/source/blender/gpu/GPU_viewport.h (+8, -0) (Diff)