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Git Commits -> Revision f4b1f9b

Revision f4b1f9b by Campbell Barton (master)
October 3, 2017, 07:59 (GMT)
Vertex Paint: remove accumulate (soc-2017-vertex_paint)

This secondary accumulation option accumulated brush falloff.
The same option in image painting accumulates color
as vertex paiht 'Spray' does.

Giving this option different behavior for vertex paint seems strange.
Also this is basically increasing falloff over time.

Remove the new code, expose existing 'Spray' as 'Accumulate'
to match other paint modes.

Commit Details:

Full Hash: f4b1f9b9255cda1af5e093f25cdde816bd94d8cd
Parent Commit: 515e699
Lines Changed: +24, -72

7 Modified Paths:

/release/scripts/startup/bl_ui/space_view3d_toolbar.py (+0, -3) (Diff)
/source/blender/blenkernel/BKE_paint.h (+1, -5) (Diff)
/source/blender/blenkernel/intern/paint.c (+0, -2) (Diff)
/source/blender/blenloader/intern/versioning_270.c (+1, -1) (Diff)
/source/blender/editors/sculpt_paint/paint_vertex.c (+22, -54) (Diff)
/source/blender/makesdna/DNA_scene_types.h (+0, -1) (Diff)
/source/blender/makesrna/intern/rna_sculpt_paint.c (+0, -6) (Diff)
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