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Git Commits -> Revision f590ffd
Revision f590ffd by Campbell Barton (master) May 7, 2009, 14:53 (GMT) |
[#18645] Texture painting smudge brush darkens images - 2.49RC1 not fixed but the problem is now less bad when projection painting, bilinear interpolation was rounding down. - added gameOb.attrDict to get the internal gameObject dict. - mesh.getVertex wasnt setting an exception. |
Commit Details:
Full Hash: f590ffdadc0dceac9d37d30dc565ca083c3c7fca
SVN Revision: 20096
Parent Commit: 42557f9
Lines Changed: +32, -18