Blender Git Loki
Git Commits -> Revision f5c3c62
Revision f5c3c62 by Mitchell Stokes (master) April 24, 2014, 02:39 (GMT) |
BGE Cleanup: Moving reinstancing physics shapes from KX_ConvertPhysicsObject to PHY_IPhysicsController This was the last item in KX_ConvertPhysicsObject. Therefore, KX_ConvertPhysicsObject.h and KX_ConvertPhysicsObjects.cpp have been removed. |
Commit Details:
Full Hash: f5c3c624f8e62f266994be42fa4c85ce579321c0
Parent Commit: 4e5e3a9
Lines Changed: +47, -143
2 Deleted Paths:
/source/gameengine/Ketsji/KX_ConvertPhysicsObject.h (+0, -43)
/source/gameengine/Ketsji/KX_ConvertPhysicsObjects.cpp (+0, -87)
/source/gameengine/Ketsji/KX_ConvertPhysicsObjects.cpp (+0, -87)
10 Modified Paths:
/source/gameengine/Converter/BL_BlenderDataConversion.cpp (+0, -1) (Diff)
/source/gameengine/Converter/KX_BlenderSceneConverter.cpp (+0, -1) (Diff)
/source/gameengine/Converter/KX_SoftBodyDeformer.cpp (+0, -1) (Diff)
/source/gameengine/Ketsji/CMakeLists.txt (+0, -2) (Diff)
/source/gameengine/Ketsji/KX_GameObject.cpp (+3, -3) (Diff)
/source/gameengine/Ketsji/KX_MeshProxy.cpp (+0, -1) (Diff)
/source/gameengine/Ketsji/KX_Scene.cpp (+2, -4) (Diff)
/source/gameengine/Physics/Bullet/CcdPhysicsController.cpp (+35, -0) (Diff)
/source/gameengine/Physics/Bullet/CcdPhysicsController.h (+2, -0) (Diff)
/source/gameengine/Physics/common/PHY_IPhysicsController.h (+5, -0) (Diff)
/source/gameengine/Converter/KX_BlenderSceneConverter.cpp (+0, -1) (Diff)
/source/gameengine/Converter/KX_SoftBodyDeformer.cpp (+0, -1) (Diff)
/source/gameengine/Ketsji/CMakeLists.txt (+0, -2) (Diff)
/source/gameengine/Ketsji/KX_GameObject.cpp (+3, -3) (Diff)
/source/gameengine/Ketsji/KX_MeshProxy.cpp (+0, -1) (Diff)
/source/gameengine/Ketsji/KX_Scene.cpp (+2, -4) (Diff)
/source/gameengine/Physics/Bullet/CcdPhysicsController.cpp (+35, -0) (Diff)
/source/gameengine/Physics/Bullet/CcdPhysicsController.h (+2, -0) (Diff)
/source/gameengine/Physics/common/PHY_IPhysicsController.h (+5, -0) (Diff)