Blender Git Loki
Git Commits -> Revision f63d049
Revision f63d049 by Mitchell Stokes (master) August 31, 2011, 05:51 (GMT) |
BGE: Adding two new functions to bge.render to allow users to change the anisotropic filtering level used by textures: * setAnisotropicFiltering(level) * getAnisotropicFiltering() |
Commit Details:
Full Hash: f63d049adc268bc71ac87c2b781e2f44f60da1f5
SVN Revision: 39818
Parent Commit: 471c005
Lines Changed: +59, -0
5 Modified Paths:
/doc/python_api/rst/bge.render.rst (+12, -0) (Diff)
/source/gameengine/Ketsji/KX_PythonInit.cpp (+26, -0) (Diff)
/source/gameengine/Rasterizer/RAS_IRasterizer.h (+3, -0) (Diff)
/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_OpenGLRasterizer.cpp (+13, -0) (Diff)
/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_OpenGLRasterizer.h (+5, -0) (Diff)
/source/gameengine/Ketsji/KX_PythonInit.cpp (+26, -0) (Diff)
/source/gameengine/Rasterizer/RAS_IRasterizer.h (+3, -0) (Diff)
/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_OpenGLRasterizer.cpp (+13, -0) (Diff)
/source/gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_OpenGLRasterizer.h (+5, -0) (Diff)