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Git Commits -> Revision f6ebbfe
Revision f6ebbfe by Jacques Lucke (master) September 13, 2021, 09:54 (GMT) |
Nodes: move some texture nodes to c++ This is necessary to be able to use them in geometry nodes. |
Commit Details:
Full Hash: f6ebbfe7dee663c4d5587e386882df42a24ffa93
Parent Commit: 9d6e960
Lines Changed: +618, -623
5 Added Paths:
/source/blender/nodes/shader/nodes/node_shader_tex_gradient.cc (+82, -0) (View)
/source/blender/nodes/shader/nodes/node_shader_tex_musgrave.cc (+151, -0) (View)
/source/blender/nodes/shader/nodes/node_shader_tex_noise.cc (+107, -0) (View)
/source/blender/nodes/shader/nodes/node_shader_tex_voronoi.cc (+194, -0) (View)
/source/blender/nodes/shader/nodes/node_shader_tex_white_noise.cc (+79, -0) (View)
/source/blender/nodes/shader/nodes/node_shader_tex_musgrave.cc (+151, -0) (View)
/source/blender/nodes/shader/nodes/node_shader_tex_noise.cc (+107, -0) (View)
/source/blender/nodes/shader/nodes/node_shader_tex_voronoi.cc (+194, -0) (View)
/source/blender/nodes/shader/nodes/node_shader_tex_white_noise.cc (+79, -0) (View)
5 Deleted Paths:
/source/blender/nodes/shader/nodes/node_shader_tex_gradient.c (+0, -81)
/source/blender/nodes/shader/nodes/node_shader_tex_musgrave.c (+0, -159)
/source/blender/nodes/shader/nodes/node_shader_tex_noise.c (+0, -103)
/source/blender/nodes/shader/nodes/node_shader_tex_voronoi.c (+0, -194)
/source/blender/nodes/shader/nodes/node_shader_tex_white_noise.c (+0, -81)
/source/blender/nodes/shader/nodes/node_shader_tex_musgrave.c (+0, -159)
/source/blender/nodes/shader/nodes/node_shader_tex_noise.c (+0, -103)
/source/blender/nodes/shader/nodes/node_shader_tex_voronoi.c (+0, -194)
/source/blender/nodes/shader/nodes/node_shader_tex_white_noise.c (+0, -81)
1 Modified Path:
/source/blender/nodes/CMakeLists.txt (+5, -5) (Diff)