Blender Git Loki
Git Commits -> Revision f79f3de
Revision f79f3de by Sergey Sharybin (master) July 15, 2012, 10:43 (GMT) |
Color management: implemented ability to color manage byte buffers Color management of byte buffers is currently disabled, to enable it COLORMANAGE_BYTE_BUFFER from colormanagement.c should be defined. Currently color management supposes that byte buffer is originally in sRGB space. Ideally it'll be using the same input color space setting as float buffer which is still in a TODO list. It could be nice artistic option to play with. Also in theory it's possible that byte images would store data in non-sRGB space. There's still kind of issue with byte buffers which results in showing linear image when view transform is set to RAW. It'll be resolved as soon as real input color space is added. Other view transformations should work fine. |
Commit Details:
Full Hash: f79f3de4d5f1247c1462b50833205072d750315b
SVN Revision: 48935
Parent Commit: a229c1d
Lines Changed: +90, -34