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Git Commits -> Revision f8b63b5

Revision f8b63b5 by Clément Foucault (master)
March 6, 2018, 15:45 (GMT)
Eevee: Update to support shader deferred compilation.

World probe is tagged to refresh when it it's shader is updated.
Probes are recomputed only after all meshes shaders have been compiled.

Commit Details:

Full Hash: f8b63b564de7e9d46a2fcb0fd485d0cea1a98aae
Parent Commit: 2faa809
Lines Changed: +148, -89

5 Modified Paths:

/source/blender/draw/engines/eevee/eevee_engine.c (+1, -1) (Diff)
/source/blender/draw/engines/eevee/eevee_lightprobes.c (+48, -29) (Diff)
/source/blender/draw/engines/eevee/eevee_materials.c (+94, -57) (Diff)
/source/blender/draw/engines/eevee/eevee_private.h (+4, -1) (Diff)
/source/blender/draw/engines/eevee/eevee_render.c (+1, -1) (Diff)
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