Blender Git Loki
Git Commits -> Revision f8b63b5
Revision f8b63b5 by Clément Foucault (master) March 6, 2018, 15:45 (GMT) |
Eevee: Update to support shader deferred compilation. World probe is tagged to refresh when it it's shader is updated. Probes are recomputed only after all meshes shaders have been compiled. |
Commit Details:
Full Hash: f8b63b564de7e9d46a2fcb0fd485d0cea1a98aae
Parent Commit: 2faa809
Lines Changed: +148, -89
5 Modified Paths:
/source/blender/draw/engines/eevee/eevee_engine.c (+1, -1) (Diff)
/source/blender/draw/engines/eevee/eevee_lightprobes.c (+48, -29) (Diff)
/source/blender/draw/engines/eevee/eevee_materials.c (+94, -57) (Diff)
/source/blender/draw/engines/eevee/eevee_private.h (+4, -1) (Diff)
/source/blender/draw/engines/eevee/eevee_render.c (+1, -1) (Diff)
/source/blender/draw/engines/eevee/eevee_lightprobes.c (+48, -29) (Diff)
/source/blender/draw/engines/eevee/eevee_materials.c (+94, -57) (Diff)
/source/blender/draw/engines/eevee/eevee_private.h (+4, -1) (Diff)
/source/blender/draw/engines/eevee/eevee_render.c (+1, -1) (Diff)