Blender Git Loki
Git Commits -> Revision fc62be4
Revision fc62be4 by Antonis Ryakiotakis (soc-2013-paint) June 20, 2013, 22:06 (GMT) |
Add first version of pressure influence for mask textures based on feedback from David Revoy: http://www.davidrevoy.com/article107/textured-brush-in-floss-digital- There are two methods, cutoff and ramp. Cutoff simply selects between 0 and 1 based on stylus pressure while ramp distributes the mask effect above the pressure value. Too many words, here is a screenshot with the effect: http://www.pasteall.org/pic/show.php?id=53865 From top to bottom: * Strength pressure influence ON: - No mask influence - Cutoff mask influence - Ramp mask influence * Strength pressure influence OFF: - No mask influence - Cutoff mask influence - Ramp mask influence The brush masking is still in need of attention because it behaves erratically, still it's nice for an zero.alpha commit ;) |
Commit Details:
Full Hash: fc62be4c4ab60aae7047ed7e4666a1a2ff0775ac
SVN Revision: 57622
Parent Commit: f9f889d
Lines Changed: +31, -1