Blender Git Commit Log

Git Commits -> Revision fc62be4

Revision fc62be4 by Antonis Ryakiotakis (soc-2013-paint)
June 20, 2013, 22:06 (GMT)
Add first version of pressure influence for mask textures based on
feedback from David Revoy:

http://www.davidrevoy.com/article107/textured-brush-in-floss-digital-

There are two methods, cutoff and ramp.

Cutoff simply selects between 0 and 1 based on stylus pressure while
ramp distributes the mask effect above the pressure value.

Too many words, here is a screenshot with the effect:

http://www.pasteall.org/pic/show.php?id=53865

From top to bottom:
* Strength pressure influence ON:
- No mask influence
- Cutoff mask influence
- Ramp mask influence
* Strength pressure influence OFF:
- No mask influence
- Cutoff mask influence
- Ramp mask influence

The brush masking is still in need of attention because it behaves
erratically, still it's nice for an zero.alpha commit ;)

Commit Details:

Full Hash: fc62be4c4ab60aae7047ed7e4666a1a2ff0775ac
SVN Revision: 57622
Parent Commit: f9f889d
Lines Changed: +31, -1

4 Modified Paths:

/release/scripts/startup/bl_ui/properties_paint_common.py (+1, -0) (Diff)
/source/blender/blenkernel/intern/brush.c (+11, -0) (Diff)
/source/blender/makesdna/DNA_brush_types.h (+6, -1) (Diff)
/source/blender/makesrna/intern/rna_brush.c (+13, -0) (Diff)
By: Miika HämäläinenLast update: Nov-07-2014 14:18MiikaHweb | 2003-2021