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Git Commits -> Revision fd4f766
Revision fd4f766 by Clément Foucault (tmp-gltexture) September 4, 2020, 20:19 (GMT) |
GLTexture: Add validation for empty slots before drawing This is to have better error detection in debug builds. This is not a replacement for a full check like in renderdoc but it might catch some issues early on. |
Commit Details:
Full Hash: fd4f766d582e86133f9f1fd4f4f808d91411c24a
Parent Commit: 922abf3
Lines Changed: +35, -1