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Git Commits -> Revision fe5d268

Revision fe5d268 by Clément Foucault (master)
February 27, 2019, 16:46 (GMT)
Armature: Force Transparent bone in wireframe display type/mode

This makes the bones transparent when the object or the viewport display
type is Wireframe. This is in order to make things consistent.

In object mode all bones are fully transparent to not create more visual
noise if the scene is complex.

Another small addition is that the Bounding Box draw mode now works as
expected on armatures.

Commit Details:

Full Hash: fe5d26807b44e78800ccca0cc43b265801a37a25
Parent Commit: 4243c29
Lines Changed: +72, -50

5 Modified Paths:

/source/blender/draw/intern/draw_armature.c (+40, -17) (Diff)
/source/blender/draw/intern/draw_common.h (+1, -1) (Diff)
/source/blender/draw/modes/edit_armature_mode.c (+13, -14) (Diff)
/source/blender/draw/modes/object_mode.c (+5, -3) (Diff)
/source/blender/draw/modes/pose_mode.c (+13, -15) (Diff)
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021