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Git Commits -> Revision ff7ddb1

Revision ff7ddb1 by Campbell Barton (master)
February 26, 2012, 05:04 (GMT)
change vertex dissolve not to collapse edges when its only connected to 2, rather then joining the faces on either side.

This way. IMHO is more useful since it means you can simplify the geometry between faces without joining them and it distinguishes vertex dissolve more from edge dissolve - which will join both faces still.

Commit Details:

Full Hash: ff7ddb1925c5a0bf64d3a353980e771266ebd1bf
SVN Revision: 44448
Parent Commit: c5066df
Lines Changed: +4, -1

2 Modified Paths:

/source/blender/bmesh/operators/bmo_dissolve.c (+1, -1) (Diff)
/source/blender/bmesh/tools/BME_bevel.c (+3, -0) (Diff)
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021