January 26, 2015, 00:58 (GMT) |
Really stupid but working texture test |
January 26, 2015, 00:58 (GMT) |
Temporarily turn off shader preview rendering |
January 26, 2015, 00:58 (GMT) |
Add RNA access to ptex_coords |
January 26, 2015, 00:58 (GMT) |
Remove commented-out code |
January 26, 2015, 00:58 (GMT) |
Temporary hack to ensure packed image pointer |
January 26, 2015, 00:58 (GMT) |
WIP ptex node in cycles |
January 26, 2015, 00:58 (GMT) |
Allow ptex node to be a texpaint slot |
January 26, 2015, 00:58 (GMT) |
Simplify some of the Ptex GLSL drawing code |
January 26, 2015, 00:58 (GMT) |
Add Ptex layers to mesh-data UI |
January 26, 2015, 00:58 (GMT) |
Add operators to add/remove Ptex layer Copy pasting :( |
January 26, 2015, 00:58 (GMT) |
Update Blend file saving/loading for Ptex |
January 26, 2015, 00:58 (GMT) |
Texpaint beginning |
January 26, 2015, 00:58 (GMT) |
Add Ptex shader node |
January 26, 2015, 00:57 (GMT) |
WIP Subsurf ptex coords |
January 26, 2015, 00:57 (GMT) |
Tweak texture-coord node to add Ptex UVs |
January 26, 2015, 00:57 (GMT) |
WIP add Ptex UVs to Cycles mesh |
January 26, 2015, 00:57 (GMT) |
WIP GPU stuff |
January 26, 2015, 00:57 (GMT) |
WIP cycles packed texture stuff |
January 26, 2015, 00:57 (GMT) |
Tesselation for Ptex loop layer |
January 26, 2015, 00:57 (GMT) |
Temporary customdata mask tweak |
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