Blender Git Loki
March 13, 2018, 13:29 (GMT) |
Cycles: Add BVH8 and packeted triangle intersection This is an initial implementation of BVH8 optimization structure and packated triangle intersection. The aim is to get faster ray to scene intersection checks. Scene BVH4 BVH8 barbershop_interior 10:24.94 10:10.74 bmw27 02:41.25 02:38.83 classroom 08:16.49 07:56.15 fishy_cat 04:24.56 04:17.29 koro 06:03.06 06:01.45 pavillon_barcelona 09:21.26 09:02.98 victor 23:39.65 22:53.71 Original BVH8 patch from Anton Gavrikov. batched triangles intersection from Victoria Zhislina. Extra work and tests and fixes from Maxym Dmytrychenko. |