Revision cf1ecb8 by Stefan Werner (cycles_texture_cache, cycles_unbiased_volumes, upstream_cycles_texture_cache) June 19, 2018, 11:34 (GMT) |
Merge branch 'master' of git.blender.org:blender into cycles_texture_cache |
Revision e437bab by Stefan Werner (cycles_texture_cache, cycles_unbiased_volumes, upstream_cycles_texture_cache) March 6, 2018, 13:49 (GMT) |
Cycles: Added NULL pointer check |
Revision 101b248 by Stefan Werner (cycles_texture_cache, cycles_unbiased_volumes, upstream_cycles_texture_cache) March 6, 2018, 13:49 (GMT) |
Merge branch 'master' of git.blender.org:blender into cycles_texture_cache |
Revision 9525996 by Stefan Werner (cycles_texture_cache, cycles_unbiased_volumes, upstream_cycles_texture_cache) November 27, 2017, 19:39 (GMT) |
making things build on Linux |
Revision c553041 by Stefan Werner (cycles_texture_cache, cycles_unbiased_volumes, upstream_cycles_texture_cache) November 27, 2017, 19:39 (GMT) |
Cycles: Added texture differentials to mesh light sampling. Currently based on purely specular reflection, can probably be wider than that. |
Revision 280fc52 by Stefan Werner (cycles_texture_cache, cycles_unbiased_volumes, upstream_cycles_texture_cache) November 27, 2017, 19:39 (GMT) |
Cycles: wider ray differential calculation for diffuse components of principled BSDF |
Revision 183a706 by Stefan Werner (cycles_texture_cache, cycles_unbiased_volumes, upstream_cycles_texture_cache) November 27, 2017, 19:38 (GMT) |
Cycles: Added ray differential calculation for AO |
Revision ef65e1c by Stefan Werner (cycles_texture_cache, cycles_unbiased_volumes, upstream_cycles_texture_cache) November 27, 2017, 19:38 (GMT) |
Cycles: Let OIIO do the sharing of the texture cache, add wider differentials for velvet BSDF |
Revision 4d0f9d0 by Stefan Werner (cycles_texture_cache, cycles_unbiased_volumes, upstream_cycles_texture_cache) November 27, 2017, 19:38 (GMT) |
Cycles: Added dNdu to kernel globals on CPU, using it for more accurate ray differentials in specular and glossy reflection |
Revision 8b54b95 by Stefan Werner (cycles_texture_cache, cycles_unbiased_volumes, upstream_cycles_texture_cache) November 27, 2017, 19:38 (GMT) |
Cycles: ImageTexture node now has dx/dy inputs for offset texture coordinates, being filled out with a hacky shader node duplication a la bump_dx/bump_dy |
Revision d04b16bb by Stefan Werner (cycles_texture_cache, cycles_unbiased_volumes, upstream_cycles_texture_cache) November 27, 2017, 19:37 (GMT) |
Cycles: Widened differentials for diffuse and glossy BSDFs for better texture cache performance |
Revision 5faa689 by Stefan Werner (cycles_texture_cache, cycles_unbiased_volumes, upstream_cycles_texture_cache) November 27, 2017, 19:37 (GMT) |
Cycles: Fixed texture cache build in Visual Studio - need to tell OIIO to disable AVX |
Revision c5bce9c by Stefan Werner (cycles_texture_cache, cycles_unbiased_volumes, upstream_cycles_texture_cache) November 27, 2017, 19:37 (GMT) |
Cycles: removed ?.? at the end of texture cache help text |
Revision 0c49eaa by Stefan Werner (cycles_texture_cache, cycles_unbiased_volumes, upstream_cycles_texture_cache) November 27, 2017, 19:36 (GMT) |
Cycles: Better quality filtering for .tx mip maps |
Revision 0820ee4 by Stefan Werner (cycles_texture_cache, cycles_unbiased_volumes, upstream_cycles_texture_cache) November 27, 2017, 19:36 (GMT) |
Cycles: Use texture cache only for CPU devices |
Revision 2052b3d by Stefan Werner (cycles_texture_cache, cycles_unbiased_volumes, upstream_cycles_texture_cache) November 27, 2017, 19:36 (GMT) |
Cycles: resetting texture cache stats after use |
Revision 0f61e96 by Stefan Werner (cycles_texture_cache, cycles_unbiased_volumes, upstream_cycles_texture_cache) November 27, 2017, 19:36 (GMT) |
Cycles: made OSL shading use .tx files where available, added a mutex to the kernel texture name array |
Revision 8946dc5 by Stefan Werner (cycles_texture_cache, cycles_unbiased_volumes, upstream_cycles_texture_cache) November 27, 2017, 19:36 (GMT) |
Cycles: a handful of fixes for texture caching |
Revision db34c9e by Stefan Werner (cycles_texture_cache, cycles_unbiased_volumes, upstream_cycles_texture_cache) November 27, 2017, 19:35 (GMT) |
Cycles: first additions for OIIO texture caching * TextureSystem options are exposed in the UI * Automatic generation of .tx files is optional * Texture lookups do not use differentials or mip maps yet, so performance is pretty bad |
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