September 19, 2019, 11:37 (GMT) |
Cycles: More consolidation for deferred ray marching |
September 19, 2019, 10:58 (GMT) |
Cycles: Deferred ray marching now correctly spearates multiple intersections with the same object |
September 19, 2019, 10:37 (GMT) |
Cycles: Fixed bug where deferred ray marching would always march to infinity |
September 19, 2019, 10:30 (GMT) |
Cycles: Fixed a mistake in my previous volume change - deferred ray marching would count multiple intersections of the same volume incorrectly. |
September 19, 2019, 10:28 (GMT) |
Cycles: adding provisions to prevent volume stack overflow, don't add the same volume object twice even when there's empty space in between |
September 19, 2019, 09:58 (GMT) |
Cycles: fixed BV-5 - state update on volume bounce was overwriting bounce index and caused early path termination |
September 19, 2019, 09:55 (GMT) |
Cycles: Fixed an issue with deferred ray marching where it wouldn't update the volume stack properly for volume scattering. |
September 19, 2019, 09:40 (GMT) |
Cycles: Small fix for deferred ray marching. |
September 19, 2019, 08:31 (GMT) |
OpenVDB: speedup. |
September 19, 2019, 08:10 (GMT) |
Cycles: Small fix for deferred ray marching. |
September 17, 2019, 18:27 (GMT) |
Merge branch 'blender-v2.80-develop' into blender-v2.80-master |
September 16, 2019, 09:10 (GMT) |
Merge 'blender-v.280-release' into 'HEAD' |
September 16, 2019, 08:00 (GMT) |
Merge 'blender-v.280-release' into 'HEAD' |
September 11, 2019, 19:31 (GMT) |
Cycles: add bump map shadow terminator softening term for diffuse BSDFs This avoids artifacts for bump mapping and diffuse BSDFs, where the bump normal deviates far from the actual normal. Differential Revision: https://developer.blender.org/D5399 |
September 11, 2019, 19:04 (GMT) |
Merge branch 'feature/cycles_feature_overrides' into blender-v2.80-develop |
September 11, 2019, 19:01 (GMT) |
Cycles: Fixed copy/paste errors in diffuse only override. |
September 11, 2019, 18:30 (GMT) |
Merge branch 'feature/cycles_feature_overrides' into blender-v2.80-develop |
Revision 6c27cb0 by Cristian Kovacs (cycles_unbiased_volumes) September 11, 2019, 13:51 (GMT) |
Merge pull request #3 from tangent-animation/blender-v2.80-develop make local not working on selected linked objects |
Revision c05e173 by DaweiSun (cycles_unbiased_volumes) September 10, 2019, 21:17 (GMT) |
make local not working on selected linked objects |
September 10, 2019, 08:31 (GMT) |
Cycles: Added feature override to render diffuse surfaces only. This leaves emission, transparency and volumes intact but replaces all other surface shading with gray diffuse. |
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