Blender Git Loki

Blender Git "depsgraph_refactor" branch commits.

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March 12, 2014, 13:39 (GMT)
Ported DEG_add_operation() calls over to the new API
March 12, 2014, 13:39 (GMT)
Start differenciating between "subdata" names and "operation" names

* Subdata names are for nested components (e.g. bones)
* Operation names are for the names of specific operations within a component
March 12, 2014, 13:39 (GMT)
Ported over DEG_find_node() to new API
March 12, 2014, 13:39 (GMT)
Draft tagging + subgraph building steps for groups
March 12, 2014, 13:39 (GMT)
Skeleton for handling Rigidbody Sims
March 12, 2014, 13:39 (GMT)
Jotting down connection points between depsgraph and geom eval
March 12, 2014, 13:39 (GMT)
Crappy draft of basic traversal mechanism
March 12, 2014, 13:39 (GMT)
Bugfix: Complete partially completed def (for bone parenting)
March 12, 2014, 13:39 (GMT)
Draft skeleton for sorting nodes...
March 12, 2014, 13:39 (GMT)
First draft of building code for rigidbody sim
March 12, 2014, 13:39 (GMT)
Blurb explaining design decisions for how rig graphs are constructed
March 12, 2014, 13:39 (GMT)
Stubbed in animdata-adding for "Armature" data

There are still many todo's to be fixed up here for nice instancing,
but those require some other changes (aka proper proxies first). In the
meantime, we just want to be able to port this all up...
March 12, 2014, 13:39 (GMT)
Spline IK - Also add links back to root of chain (as for IK)
March 12, 2014, 13:39 (GMT)
Temporary hack for name used when adding constraint stack op

This is because, this name currently serves double-duty when we're faced
with subdata nodes... This needs urgent fixing!
March 12, 2014, 13:39 (GMT)
IK Solver - Keep a reference back to the root node of the tree in the solver
March 12, 2014, 13:39 (GMT)
Include link from IK-solver owner to IK Solver
March 12, 2014, 13:39 (GMT)
Compositing nodetree graph building - just plain wrapper for now
March 12, 2014, 13:39 (GMT)
Ported rest of constraint stack graph building code
March 12, 2014, 13:39 (GMT)
Comments - noted some issues re IK-Solvers steps which need to be solved still
March 12, 2014, 13:39 (GMT)
Attempted to port motion-tracker constraints to new system

* Most of this seems to port over ok
* Still not sure what exactly the "scene relation" at the end is for
* Because we've got a more descriptive system now, there's probably a lot
more that we can describe here now that wasn't possible before. However,
since I'm not familiar with this, I'll leave it as-is for now.
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021