March 12, 2014, 13:39 (GMT) |
Ported DEG_add_operation() calls over to the new API |
March 12, 2014, 13:39 (GMT) |
Start differenciating between "subdata" names and "operation" names * Subdata names are for nested components (e.g. bones) * Operation names are for the names of specific operations within a component |
March 12, 2014, 13:39 (GMT) |
Ported over DEG_find_node() to new API |
March 12, 2014, 13:39 (GMT) |
Draft tagging + subgraph building steps for groups |
March 12, 2014, 13:39 (GMT) |
Skeleton for handling Rigidbody Sims |
March 12, 2014, 13:39 (GMT) |
Jotting down connection points between depsgraph and geom eval |
March 12, 2014, 13:39 (GMT) |
Crappy draft of basic traversal mechanism |
March 12, 2014, 13:39 (GMT) |
Bugfix: Complete partially completed def (for bone parenting) |
March 12, 2014, 13:39 (GMT) |
Draft skeleton for sorting nodes... |
March 12, 2014, 13:39 (GMT) |
First draft of building code for rigidbody sim |
March 12, 2014, 13:39 (GMT) |
Blurb explaining design decisions for how rig graphs are constructed |
March 12, 2014, 13:39 (GMT) |
Stubbed in animdata-adding for "Armature" data There are still many todo's to be fixed up here for nice instancing, but those require some other changes (aka proper proxies first). In the meantime, we just want to be able to port this all up... |
March 12, 2014, 13:39 (GMT) |
Spline IK - Also add links back to root of chain (as for IK) |
March 12, 2014, 13:39 (GMT) |
Temporary hack for name used when adding constraint stack op This is because, this name currently serves double-duty when we're faced with subdata nodes... This needs urgent fixing! |
March 12, 2014, 13:39 (GMT) |
IK Solver - Keep a reference back to the root node of the tree in the solver |
March 12, 2014, 13:39 (GMT) |
Include link from IK-solver owner to IK Solver |
March 12, 2014, 13:39 (GMT) |
Compositing nodetree graph building - just plain wrapper for now |
March 12, 2014, 13:39 (GMT) |
Ported rest of constraint stack graph building code |
March 12, 2014, 13:39 (GMT) |
Comments - noted some issues re IK-Solvers steps which need to be solved still |
March 12, 2014, 13:39 (GMT) |
Attempted to port motion-tracker constraints to new system * Most of this seems to port over ok * Still not sure what exactly the "scene relation" at the end is for * Because we've got a more descriptive system now, there's probably a lot more that we can describe here now that wasn't possible before. However, since I'm not familiar with this, I'll leave it as-is for now. |
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