Blender Git Loki

Blender Git "experimental_gp_weight" branch commits.

Page: 103 / 122

May 22, 2017, 18:18 (GMT)
Cleanup: extract reproject functions
May 22, 2017, 12:59 (GMT)
Merge branch 'blender2.8' into greasepencil-object
May 21, 2017, 17:40 (GMT)
Fix segment fault when using eraser

The cache must be marked as dirty after any change operation, and the eraser change the strokes
May 21, 2017, 15:44 (GMT)
Fix UI panel problem in properties tab
May 21, 2017, 15:29 (GMT)
Cleanup: More unused include files, reorganization and name changes
May 21, 2017, 15:19 (GMT)
Cleanup: Remove unused include files
May 21, 2017, 14:32 (GMT)
Merge branch 'blender2.8' into greasepencil-object
May 21, 2017, 14:28 (GMT)
Create a cache to drawing objects

Due speciall requirements for 2D drawing, the GP objects must be drawn after be sorteed by zdepth value.

We cannot use a simple GPU zdepth because this override the current layer/strokes order and the artists need to keep these controls as primary sorting method instead of GPU zdepth.
May 21, 2017, 11:20 (GMT)
Create a shading group by stroke

As the drawing order is very important in 2D, each stroke must use its own shading group and don't share with others or the drawing order is missing and the layer system does not work.
May 21, 2017, 11:10 (GMT)
Disable zdepth write for strokes

After some analysis, the strokes must work without affect the zdepth buffer or the layer system will not work.

The 2D artist agree that layer system must be the main zdepth order and not the GPU checking.
May 20, 2017, 18:27 (GMT)
Cleanup: Create several separated functions
May 20, 2017, 17:40 (GMT)
Enable again write depth pass for strokes only
May 20, 2017, 14:50 (GMT)
Remove write zdepth to avoid z-fighting

The strokes don't need to write the depth buffer
May 20, 2017, 11:04 (GMT)
Merge branch 'blender2.8' into greasepencil-object
May 20, 2017, 10:58 (GMT)
Cleanup: Change some xray strings and parameter names
May 20, 2017, 07:43 (GMT)
Cleanup: Remove unused code

THis code has been ported to new shaders
May 19, 2017, 18:28 (GMT)
Implement Xray mode for strokes

Now support 3 modes: Front, 3D space and Back.

Still some problems with zfighting with layers that need to be fixed
May 19, 2017, 14:48 (GMT)
Use zdepth of the position in geometry shader
May 19, 2017, 14:03 (GMT)
Merge branch 'blender2.8' into greasepencil-object
May 19, 2017, 13:47 (GMT)
Add more control for debug lines

Now the debug lines are only visible when code is 668
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021