Revision 44408d6 by Antonio Vazquez (experimental_gp_weight, greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) December 20, 2017, 16:47 (GMT) |
Add warning for Fill operator not implemented yet |
Revision 796aae6 by Antonio Vazquez (experimental_gp_weight, greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) December 20, 2017, 16:38 (GMT) |
WIP: Define basic struct/functions for modal fill Not implement yet. Prepare the different elements required by modal operator. |
Revision 5cb127a by Antonio Vazquez (experimental_gp_weight, greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) December 20, 2017, 15:55 (GMT) |
Merge branch 'blender2.8' into greasepencil-object |
Revision 1dba3b5 by Antonio Vazquez (experimental_gp_weight, greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) December 20, 2017, 09:24 (GMT) |
Remove temp hack for MSVSC2017 compiler |
Revision 54feb32 by Antonio Vazquez (experimental_gp_weight, greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) December 19, 2017, 18:41 (GMT) |
Fix segment fault when rotate in empty frame The problem was with the new created frame that was not assigned to loop variable. |
Revision 9f0978a by Antonio Vazquez (experimental_gp_weight, greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) December 19, 2017, 18:15 (GMT) |
Provisional hack for fixing MSVC2017 error This fix will be replaced by final Sergey solution. |
Revision 6cc85be by Antonio Vazquez (experimental_gp_weight, greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) December 19, 2017, 16:54 (GMT) |
Fix desgraph code missing in merge |
Revision bb81a12 by Antonio Vazquez (experimental_gp_weight, greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) December 19, 2017, 16:43 (GMT) |
Merge branch 'blender2.8' into greasepencil-object Conflicts: release/datafiles/blender_icons.svg release/datafiles/locale source/blender/depsgraph/intern/depsgraph_tag.cc source/tools |
Revision 259d7a2 by Antonio Vazquez (experimental_gp_weight, greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) December 19, 2017, 16:06 (GMT) |
Reorganize versioning code After last 2.80.3 version bump, the code can be reorganized and it can be removed any custom hack for Hero files. |
Revision cd0f974 by Antonio Vazquez (experimental_gp_weight, greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) December 19, 2017, 15:47 (GMT) |
Fix segment fault when play with onion For some reason, when press play there is a delay in the animation flag check and this produces errors. To be sure, we set cache as dirty because the frame is changing. |
Revision dc834e2 by Antonio Vazquez (experimental_gp_weight, greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) December 18, 2017, 18:20 (GMT) |
Fix compiler warning The previous commit was wrong |
Revision 2d53346 by Antonio Vazquez (experimental_gp_weight, greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) December 18, 2017, 18:17 (GMT) |
Fix compiler warning |
Revision 86c3fbf by Antonio Vazquez (experimental_gp_weight, greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) December 18, 2017, 16:50 (GMT) |
Add alpha factor to mask while filling If the color fill opacity is equal to 1.0, it's very hard to see the strokes that you want to fill. With this change, always the stroke is visible while painting. |
Revision 0a3e36d by Antonio Vazquez (experimental_gp_weight, greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) December 18, 2017, 16:43 (GMT) |
Fix UI warning |
Revision a6730c6 by Antonio Vazquez (experimental_gp_weight, greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) December 18, 2017, 16:29 (GMT) |
Fix problem with merge down The problem was if the layer below had animation in frames not present in top layer. As the active frame of top layer was the previous keyframe, after merging, the draw of bottom layer replaced the draw of top layer and the result was that some drawings were missing. The solution was to duplicate the active frame in top layer before merge the bottom layer. |
Revision 6efbe39 by Joshua Leung (experimental_gp_weight, greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) December 18, 2017, 12:14 (GMT) |
Fix: Don't assume that rect starts from 0,0 |
Revision 140649b by Joshua Leung (experimental_gp_weight, greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) December 18, 2017, 12:13 (GMT) |
Fix: Missed these in last commit |
Revision cbe4c97 by Joshua Leung (experimental_gp_weight, greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) December 18, 2017, 11:53 (GMT) |
Cleanup - Save off multiedit state instead of querying it all the time |
Revision 9c30702 by Joshua Leung (experimental_gp_weight, greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) December 18, 2017, 11:35 (GMT) |
Cleanup - Split out the GP stroke sculpting loop-over-strokes logic into a separate function |
Revision 4015bed by Joshua Leung (experimental_gp_weight, greasepencil-experimental, greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval, temp-greasepencil-object-stacksplit, temp-greasepencil-vfx) December 18, 2017, 08:47 (GMT) |
Cleanup + Optimisations for GP Sculpt Multiframe * Only initialise the falloff curve's internal data once per run, instead of once per layer. We can probably even make this only happen once for each run of the operator, as it shouldn't be possible to change the curve in the meantime (requiring the data to be recalculated) * Save off the multiframe falloff option into a variable instead of doing the full check each time. * Only calculate "diff_mat" once for each layer, instead of once for each GP frame for multiedit. (Note: We weren't taking the frame numbers into account anyway, so it doesn't matter to pull this out. However, technically, if the layer was parented, we'd actually need to have been recalculating the parents transforms for each of the multiedit frames to get the real intended effects) |
|