Revision ead157f by Martin Felke (fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) July 20, 2014, 18:43 (GMT) |
gitmodules test |
Revision e67bba1 by Martin Felke (fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) July 20, 2014, 08:13 (GMT) |
merge related compile fixes |
Revision f1d6d5a by Martin Felke (fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) July 20, 2014, 04:34 (GMT) |
Merge branch 'master' into fracture_modifier_oldsim Conflicts: extern/CMakeLists.txt source/blender/blenkernel/intern/rigidbody.c source/blender/editors/interface/interface_templates.c source/blender/editors/object/object_edit.c source/creator/CMakeLists.txt |
Revision 7988841 by Martin Felke (fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) May 27, 2014, 17:02 (GMT) |
forgot to initialize totvert variable prior to building a kdtree |
Revision 1ccf1b3 by Martin Felke (fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) May 27, 2014, 14:42 (GMT) |
fix attempt for halving case, passive groups didnt work properly there |
Revision 1f2077a by Martin Felke (fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) May 27, 2014, 12:55 (GMT) |
added inner material support for boolean and bisect fill |
Revision eace589 by Martin Felke (fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) May 26, 2014, 20:58 (GMT) |
added a fix normals option to let cracks in smooth objects nearly disappear, also rotates the vertex normals with the verts... WIP... because i need somehow to get the derivedmesh of the previous modifier in stack if there is one |
Revision feee2a4 by Martin Felke (fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) May 26, 2014, 14:15 (GMT) |
added vertweight display for fracture modifier, and attempt to update data in case vgroups are changed, but this doesnt work, seems to require a refracture to interpolate data again |
Revision 5bac249 by Martin Felke (fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) May 25, 2014, 20:05 (GMT) |
added vertex group support to mark passive areas of an object (which remain static) also rudimentary ground toggle / ground connect toggle operators |
Revision c1515ce by Martin Felke (fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) May 17, 2014, 11:32 (GMT) |
compile fixes after merge |
Revision 21c06c4 by Martin Felke (fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) May 17, 2014, 10:56 (GMT) |
Merge remote-tracking branch 'refs/remotes/origin/master' into fracture_modifier_oldsim Conflicts: source/blender/blenkernel/intern/DerivedMesh.c source/blender/blenkernel/intern/rigidbody.c source/blender/blenkernel/intern/smoke.c source/blender/editors/space_buttons/buttons_context.c |
Revision 1e8aca9 by Martin Felke (fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) May 14, 2014, 21:47 (GMT) |
just crash prevention, but mesh can still be messed up when attempting to move mesh out of fracture point location, especially with greasepencil |
Revision dd957e2 by Martin Felke (fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) May 14, 2014, 21:37 (GMT) |
bah, other pointsources than uniform tend to crash, this is a fix attempt for greasepencil (but generally, dont try to move the object after fracturing with greasepencil by hand.... |
Revision 65b6952 by Martin Felke (fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) May 14, 2014, 08:36 (GMT) |
small gui fix in regular rigidbody constraints panel |
Revision f533d01 by Martin Felke (fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) May 13, 2014, 21:22 (GMT) |
well, a crash "prevention" with autosmooth, but it doesnt work anymore with the fracture modifier this way. |
Revision 3b8eccb by Martin Felke (fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) May 13, 2014, 15:23 (GMT) |
added threshold vertexgroup support (a single vertexgroup with weightpainting) |
Revision d1bbe76 by Martin Felke (fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) May 13, 2014, 07:28 (GMT) |
reactivated modifier editmode "support" (but well, it doesnt really work...) and removed fracture edit mode (didnt work at all) |
Revision bfd5143 by Martin Felke (fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) May 12, 2014, 23:07 (GMT) |
added fracture preset storage and fix for loading files -> mesh was doubled there |
Revision 576c3c5 by Martin Felke (fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) May 12, 2014, 21:07 (GMT) |
re-added contact distance and mass dep. thresholds, also fixed a python gui error -> override solver iterations in scene |
Revision 3a9261d by Martin Felke (fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) May 12, 2014, 11:35 (GMT) |
fix for automatical recreation of constraints after loading |
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