Revision 3532fe2 by Sergey Sharybin / Bastien Montagne (blender-v2.79a-release, blender-v2.79b-release, fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) January 1, 2018, 14:53 (GMT) |
Masks: Split layer evaluation into separate function This way we can easily re-use bits of code for new dependency graph. Currently should be no functional changes. |
Revision 3182336 by Sergey Sharybin / Bastien Montagne (blender-v2.79a-release, blender-v2.79b-release, fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) January 1, 2018, 14:53 (GMT) |
Revision 5efc8e1 by Sergey Sharybin / Bastien Montagne (blender-v2.79a-release, blender-v2.79b-release, fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) January 1, 2018, 14:53 (GMT) |
Compositor: Cleanup, get rid of nested ternary operators Having single switch statement is much more readable. |
Revision 7947eea by Sergey Sharybin / Bastien Montagne (blender-v2.79a-release, blender-v2.79b-release, fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) January 1, 2018, 14:52 (GMT) |
Compositor: Cleanup, de-duplicate some code |
Revision 8cd3bd9 by Sergey Sharybin / Bastien Montagne (blender-v2.79a-release, blender-v2.79b-release, fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) January 1, 2018, 14:52 (GMT) |
Compositor: Cleanup, reduce indentation level in render layer node There is absolute no reason to have such an indentation level, it only causes readability and maintainability issues. It is really simple to make code more "streamlined". |
Revision e7aad8f by Sergey Sharybin / Bastien Montagne (blender-v2.79a-release, blender-v2.79b-release, fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) January 1, 2018, 14:45 (GMT) |
Fix T53559: Auto texture space for text and font is wrong in Cycles The issue actually goes a bit deeper, converting curve to mesh will change texture space just because font and bezier curves are using CV to calculate texture space. So now when those objects are converted to mesh, we disable auto texture space and copy evaluated space over. |
Revision bf58ec9 by Sergey Sharybin / Bastien Montagne (blender-v2.79a-release, blender-v2.79b-release, fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) January 1, 2018, 14:45 (GMT) |
Node selection: Stop operator when mouse selection selected a node Previously, hitting Shift-LMB will first invoke selection operator, which then later on is transformed to mouse tweak used for reroute operator. This was causing problems extending selection with Shift-LMB when clicking fast or from a tablet. |
Revision 1c7657b by Sergey Sharybin / Bastien Montagne (blender-v2.79a-release, blender-v2.79b-release, fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) January 1, 2018, 14:45 (GMT) |
Fix T53371: Keying Node fails with values above 1 This was expected behavior for over-exposured lamps when the mode was originally created for Tears of Steel. Turns out, there could be really bad green screen in real production which will only have green (or rather screen) channel over exposured. Tweaked condition now so we use least bright channel to see if the area has proper exposure or not. Seems to work fine in tests, but further tweaks are possible. |
Revision 333ef6e by Sergey Sharybin / Bastien Montagne (blender-v2.79a-release, blender-v2.79b-release, fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) January 1, 2018, 14:44 (GMT) |
Tracking: Create mesh from selected tracks only Patch by Sebastian Koenig. thanks! |
Revision ad73854 by Sergey Sharybin / Bastien Montagne (blender-v2.79a-release, blender-v2.79b-release, fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) January 1, 2018, 14:44 (GMT) |
Fix T53048: OSL Volume is broken in Blender 2.79 Was a mistake in optimization commit which was disconnecting closures and nodes which does not make sense for volume output. OSL script we can't ignore and can't currently know in advance if it's a proper volume shader or not. So we never disconnect OSL nodes from volume output. This is a good candidate for corrective release. |
Revision ad83408 by Sergey Sharybin / Bastien Montagne (blender-v2.79a-release, blender-v2.79b-release, fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) January 1, 2018, 14:44 (GMT) |
Fix T52932: Driver with target of custom property from scene fails to update Note that this is only supported in new depsgraph. |
Revision 2edc2b4 by Sergey Sharybin / Bastien Montagne (blender-v2.79a-release, blender-v2.79b-release, fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) January 1, 2018, 14:44 (GMT) |
Curves: Fix wrong bitset being checked against CYCLIC bit flag Based on report from Talos Security Advisory. |
Revision d87bf29 by Sergey Sharybin / Bastien Montagne (blender-v2.79a-release, blender-v2.79b-release, fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) January 1, 2018, 14:44 (GMT) |
Tracking: Followup to previous fix, need to remap frame number for sequence tracking |
Revision 990ce0c by Sergey Sharybin / Bastien Montagne (blender-v2.79a-release, blender-v2.79b-release, fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) January 1, 2018, 14:44 (GMT) |
Tracking: Cleanup, reuse existing variable |
Revision f0743b5 by Sergey Sharybin / Bastien Montagne (blender-v2.79a-release, blender-v2.79b-release, fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) January 1, 2018, 14:44 (GMT) |
Fix T52851: Per-frame traking is broken when sequence doesn't start at frame 1 |
Revision 350f5c6 by Sergey Sharybin / Bastien Montagne (blender-v2.79a-release, blender-v2.79b-release, fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) January 1, 2018, 14:44 (GMT) |
Tracking: Fix crash when tracking failed Was a dangling pointer to a freed memory left behind. |
Revision 69062cd by Sergey Sharybin / Bastien Montagne (blender-v2.79a-release, blender-v2.79b-release, fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) January 1, 2018, 14:44 (GMT) |
Fix T52840: New Depsgraph - Mask editor not working correctly |
Revision 3163d0e by Sergey Sharybin / Bastien Montagne (blender-v2.79a-release, blender-v2.79b-release, fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) January 1, 2018, 14:43 (GMT) |
Fix T52811: At any framerate selected, video exported with 1000fps |
Revision aafe528 by Sergey Sharybin / Bastien Montagne (blender-v2.79a-release, blender-v2.79b-release, fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) January 1, 2018, 14:43 (GMT) |
Fix T51416: Blender Crashes while moving Sliders The issue here was that removing datablock from main database will poke editors update, which includes buttons context to free users of texture. Since Cycles will free datablocks from job thread, it might crash Blender since main thread might be in the middle of drawing. Solved by exposing extra arguments to bpy.data.foo.remove() which indicates whether we want to perform ID user count and interface updates. While scripts shouldn't be using those normally, this is the only way to allow Cycles to skip interface update when removing datablock. Reviewers: mont29 Reviewed By: mont29 Differential Revision: https://developer.blender.org/D2840 |
Revision 9c39f02 by Sergey Sharybin / Bastien Montagne (blender-v2.79a-release, blender-v2.79b-release, fracture_modifier, fracture_modifier-master, temp-fracture-modifier-2.8) January 1, 2018, 14:43 (GMT) |
Fix T52739: Crash loading corrupted video files Affects both "normal" open as a video file and thumbnail generation. |
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