Blender Git Loki

Blender Git "fracture_modifier" branch commits.

Page: 33 / 130

May 31, 2017, 11:41 (GMT)
fix for convert to keyframes, needs no bake and should be initialized properly after refracture
May 30, 2017, 15:44 (GMT)
performance improvement with convert to keyframes and new adaptive keyframe option (threshold of changes)
May 29, 2017, 19:33 (GMT)
added step option to convert to keyframes, new parameter popup dialog, also backported fseek fix to meshcache modifier
May 22, 2017, 17:28 (GMT)
fix for loading bakes from official build (single objects)

also reverted from exact volume calculation of shards to bbox (faster)
removed some development printouts
May 12, 2017, 15:48 (GMT)
added rectangular alignment feature for fast bisect (works with uniform only)

the closer the factor is to 1, the more rectangular-ish the shards will look like. default is 0 which means any rotation is allowed.
April 21, 2017, 11:14 (GMT)
fix for jumps in rotation when converting to keyframed objects
March 29, 2017, 18:55 (GMT)
crash fix for physical rough edges (corrupted memory)
March 28, 2017, 19:38 (GMT)
do not execute refresh operator in running sim any more
March 28, 2017, 16:35 (GMT)
apparently fixed the cuttergroup bug (was an incorrect bbox test) + silenced 2 warnings
March 28, 2017, 15:41 (GMT)
fix attempt for numerical instabilty with cuttergroups + a couple of minor fixes

as workaround you could use particlehelper and uniform together with cuttergroups
March 15, 2017, 19:55 (GMT)
load crash fix if FM is there but hasnt been executed prior to save
March 15, 2017, 16:36 (GMT)
fix for loading cutter group fractures and allow all algorithms now in combination with cuttergroup
March 12, 2017, 12:11 (GMT)
added basic material handling and outputting vertexgroups for intersect/difference shards with cuttergroups
March 11, 2017, 17:52 (GMT)
fix attempt for passive fakeparenting with dynamic/external, and first version of combined cuttergroup and procedural (boolean only) fracture
March 7, 2017, 20:34 (GMT)
fixes for constraint behavior in dynamic_external mode
March 7, 2017, 15:41 (GMT)
dissolve constraint now only dissolves constraints between different clusters if clusters are used

additionally added a python-settable variable to indicate whether the dynamic fracture data has been loaded externally or not (just set it from the handler)
March 6, 2017, 18:24 (GMT)
added handlers which are triggered after freeing shards and before rebuilding constraints

this is supposed to keep externally loaded data in place when changing over to dynamic fracture, the handler triggers a python script which populates the meshislands and another to populate the constraints via the FM python API.
Additionally a couple of minor fixes for dynamic fracturing.
March 3, 2017, 12:19 (GMT)
fix for hair particle system, was wrong hair distribution and render error

suppressed "dynamic" particle redistribution for hair now too
February 26, 2017, 20:18 (GMT)
fix, forgot to copy splinter axis when duplicating FM object
February 25, 2017, 14:44 (GMT)
Merge remote-tracking branch 'refs/remotes/origin/blender-v2.78c-release' into fracture_modifier
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021