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Blender
Git "greasepencil-experimental" branch commits.
Page: 49 / 184
June 21, 2018, 14:18 (GMT)
Cleanup: Delete unused code
June 21, 2018, 14:18 (GMT)
Small UI Fixes * Fixed comment about the "Surface" panel. It's used after all (as a parent for two others). Adjusted comment to make that more obvious. * Don't show decorators on the Parent Relations panel. None of those settings should be driven/animated. Maybe we put it back for overrides later though?
June 21, 2018, 14:18 (GMT)
Cleanup: Move some GP Object specific types to their respective files
June 21, 2018, 14:14 (GMT)
Merge branch 'blender2.8' into greasepencil-object
June 21, 2018, 13:50 (GMT)
Merge branch 'blender2.8' into greasepencil-object
June 21, 2018, 11:25 (GMT)
Cleanup: Remove a few more references missed earlier
June 21, 2018, 11:14 (GMT)
Cleanup: Remove all old panels that Annotations will not be using
June 21, 2018, 10:57 (GMT)
Remove various checks used in the general GP layers/data panel for isolation the GP Object
June 21, 2018, 10:53 (GMT)
UI Tweak: Disable property split for GP Layers panel There's just a single property here (opacity) under a list widget that spans the full width of the panel. It's not really worth having the half-size widget here.
June 21, 2018, 10:44 (GMT)
Decouple GP Object's "Layers" panel from that used for "Annotations"
June 21, 2018, 09:09 (GMT)
UI: Simplify Panel default closed
June 21, 2018, 08:58 (GMT)
Add depsgraph support for gpencil_modifiers_foreachTexLink
June 21, 2018, 08:39 (GMT)
More depsgraph missing: modifiers_foreachIDLink
June 21, 2018, 08:33 (GMT)
Changes to integrate depsgraph evaluation for modifiers Still pending: - void DepsgraphNodeBuilder::build_object - void DepsgraphRelationBuilder::build_object
June 21, 2018, 08:07 (GMT)
Merge branch 'blender2.8' into greasepencil-object
June 21, 2018, 08:04 (GMT)
New functions for ID Linking
June 20, 2018, 17:26 (GMT)
Merge branch 'blender2.8' into greasepencil-object Conflicts: release/scripts/startup/bl_ui/space_view3d.py
June 20, 2018, 17:12 (GMT)
Cleanup: Rename shader to keep name consistency
June 20, 2018, 16:54 (GMT)
UI: Second round to fix panel I made stupids errors in previous commit
June 20, 2018, 16:50 (GMT)
Cleanup: Stupid duplicated line