Revision aa966eb by Antonio Vazquez (greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval) May 27, 2019, 14:26 (GMT) |
Merge branch 'master' into greasepencil-object |
Revision b50c7d7 by Antonio Vazquez (greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval) May 27, 2019, 08:14 (GMT) |
Merge branch 'master' into greasepencil-object |
Revision f78e1de by Antonio Vazquez (greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval) May 26, 2019, 14:24 (GMT) |
Merge branch 'master' into greasepencil-object |
Revision ef22ff0 by Antonio Vazquez (greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval) May 23, 2019, 15:01 (GMT) |
GPencil: Redesign Grab evaluation transform calculation Still problems with single points strokes |
Revision 7acb5b9 by Antonio Vazquez (greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval) May 23, 2019, 10:55 (GMT) |
GPencil: More test to apply evaluated rotation in Sculpt This is an experimental commit |
Revision 28748bb by Antonio Vazquez (greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval) May 22, 2019, 08:52 (GMT) |
GPencil: Prepare data to calc transformation in derived data This commits only prepares the information. |
Revision 22c36bd by Antonio Vazquez (greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval) May 22, 2019, 08:10 (GMT) |
Merge branch 'master' into greasepencil-object |
Revision fc0659a by Antonio Vazquez (greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval) May 21, 2019, 18:26 (GMT) |
Merge branch 'master' into greasepencil-object |
Revision 7155130 by Antonio Vazquez (greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval) May 21, 2019, 17:52 (GMT) |
GPencil: New function to get derived array This utility is used to get the difference between original point and derived point |
Revision d5a8fe2 by Antonio Vazquez (greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval) May 21, 2019, 14:40 (GMT) |
Merge branch 'master' into greasepencil-object |
Revision 6661855 by Antonio Vazquez (greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval) May 21, 2019, 14:13 (GMT) |
GPencil: Fix grab error in Sculpt with evaluated data |
Revision 22768c2 by Antonio Vazquez (greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval) May 21, 2019, 11:26 (GMT) |
GPencil: Prepare fileds to implement Sculpt with eval data |
Revision 2f3af2c by Antonio Vazquez (greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval) May 21, 2019, 10:42 (GMT) |
GPencil: Use evaluated data for Eraser Now it's possible to erase an stroke in the position after applying a modifier. Before, this was not supported. |
Revision 2b17ed3 by Antonio Vazquez (greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval) May 21, 2019, 08:30 (GMT) |
Merge branch 'master' into greasepencil-object |
Revision 76675d2 by Antonio Vazquez (greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval) May 20, 2019, 14:53 (GMT) |
Merge branch 'master' into greasepencil-object |
Revision 4272fba by Antonio Vazquez (greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval) May 20, 2019, 14:52 (GMT) |
Revision f0e9ecd by Antonio Vazquez (greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval) May 20, 2019, 14:05 (GMT) |
GPencil: Fix error in Multiedit This error was related to the change to use depsgraph |
Revision 0b8d2ab by Lukas W / Antonio Vazquez (greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval) May 20, 2019, 09:17 (GMT) |
Revision 69d338e by Antonio Vazquez (greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval) May 20, 2019, 08:13 (GMT) |
Merge branch 'master' into greasepencil-object |
Revision a640228 by YimingWu (greasepencil-object, greasepencil-refactor, soc-2019-npr, temp-gpencil-eval) May 19, 2019, 06:37 (GMT) |
Added support structure for material controlled line style. Also with a primitive UI. |
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