Blender Git "greasepencil-object" branch commits. Page: 215 / 345 June 7, 2018, 15:39 (GMT) | UI: Include Stroke and Fill as subpanels of Surface Panel.
| June 7, 2018, 15:23 (GMT) | UI: Move Pass Index to separate Panel
| June 7, 2018, 14:47 (GMT) | UI: More changes in Viewport Display Panel
| June 7, 2018, 14:43 (GMT) | UI: Replace label to "Stroke Thickness"
| June 7, 2018, 14:42 (GMT) | UI: Rename label "Use in Render" to "View In Render"
| June 7, 2018, 14:39 (GMT) | Remove unused Layer Onion Skinning fields
These fileds are not used because the Layer override was removed in a previous commit.
| June 7, 2018, 14:25 (GMT) | Disable Onion Skinning for old Drawing methods
This code will be used for annotations and is not requiered.
| June 7, 2018, 14:20 (GMT) | Disable debug lines to avoid compiler error
| June 7, 2018, 13:11 (GMT) | Fixed include file error (caused by merge?)
| June 7, 2018, 12:39 (GMT) | Merge branch 'blender2.8' into greasepencil-object
Conflicts: source/blender/depsgraph/intern/builder/deg_builder_relations.cc
| June 7, 2018, 11:49 (GMT) | Fix snake mode reload.
| June 7, 2018, 10:56 (GMT) | Now use one-time scene loading. Line/Polygon smooth added.
| June 7, 2018, 07:35 (GMT) | Cleanup: Fix comment
| June 7, 2018, 07:24 (GMT) | Fix uniform name
The uniform variable name was wrong.
| June 7, 2018, 07:22 (GMT) | UI: More changes in Fill panel
Fix some issues with pattern type.
| June 7, 2018, 07:10 (GMT) | Remove Onion Skinning override by Layer
This option is not required and only add complexity.
The UI panel was removed in a previous commit.
| June 7, 2018, 06:56 (GMT) | Uniform assign error fixed
| June 7, 2018, 06:45 (GMT) | Fixed snake line taper error induced by combined batch.
| June 7, 2018, 06:08 (GMT) | UI: Remove duplicate "Layer" Header text
Now these panels are subpanels of Layer, so it's better don't duplicate name.
| June 7, 2018, 03:42 (GMT) | Seperated different algorithms into 3 files. Init code minor changes.
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