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Blender
Git "greasepencil-object" branch commits.
Page: 327 / 345
May 21, 2017, 15:29 (GMT)
Cleanup: More unused include files, reorganization and name changes
May 21, 2017, 15:19 (GMT)
Cleanup: Remove unused include files
May 21, 2017, 14:32 (GMT)
Merge branch 'blender2.8' into greasepencil-object
May 21, 2017, 14:28 (GMT)
Create a cache to drawing objects Due speciall requirements for 2D drawing, the GP objects must be drawn after be sorteed by zdepth value. We cannot use a simple GPU zdepth because this override the current layer/strokes order and the artists need to keep these controls as primary sorting method instead of GPU zdepth.
May 21, 2017, 11:20 (GMT)
Create a shading group by stroke As the drawing order is very important in 2D, each stroke must use its own shading group and don't share with others or the drawing order is missing and the layer system does not work.
May 21, 2017, 11:10 (GMT)
Disable zdepth write for strokes After some analysis, the strokes must work without affect the zdepth buffer or the layer system will not work. The 2D artist agree that layer system must be the main zdepth order and not the GPU checking.
May 20, 2017, 18:27 (GMT)
Cleanup: Create several separated functions
May 20, 2017, 17:40 (GMT)
Enable again write depth pass for strokes only
May 20, 2017, 14:50 (GMT)
Remove write zdepth to avoid z-fighting The strokes don't need to write the depth buffer
May 20, 2017, 11:04 (GMT)
Merge branch 'blender2.8' into greasepencil-object
May 20, 2017, 10:58 (GMT)
Cleanup: Change some xray strings and parameter names
May 20, 2017, 07:43 (GMT)
Cleanup: Remove unused code THis code has been ported to new shaders
May 19, 2017, 18:28 (GMT)
Implement Xray mode for strokes Now support 3 modes: Front, 3D space and Back. Still some problems with zfighting with layers that need to be fixed
May 19, 2017, 14:48 (GMT)
Use zdepth of the position in geometry shader
May 19, 2017, 14:03 (GMT)
Merge branch 'blender2.8' into greasepencil-object
May 19, 2017, 13:47 (GMT)
Add more control for debug lines Now the debug lines are only visible when code is 668
May 18, 2017, 18:06 (GMT)
Merge branch 'blender2.8' into greasepencil-object
May 18, 2017, 08:11 (GMT)
Separate zdepth to function to use in future Now, the value is fixed but need to be calculated.
May 17, 2017, 14:51 (GMT)
Cleanup unused code
May 17, 2017, 14:50 (GMT)
Add debug information