Blender Git "greasepencil-refactor" branch commits. Page: 249 / 287 August 7, 2017, 08:52 (GMT) | Fix problem of VFX double drawing
The vfx pass needs a separate framebuffer to avoid double drawing of the strokes.
If necessary, a full copy of the initial texture is done to be used by all vfx modifiers.
| August 6, 2017, 15:07 (GMT) | New VFX Wave modifier
Distorsion using sinusoidal wave
| August 6, 2017, 13:55 (GMT) | Cleanup: Reorganize code
| August 6, 2017, 11:20 (GMT) | New VFX Gaussian Blur modifier
This modifier works only at viewport level and cannot be applied.
| August 5, 2017, 16:20 (GMT) | Cleanup: Reorganize code
| August 5, 2017, 15:52 (GMT) | WIP: Basic structure of VFX Gaussian Blur
This is the first step to implement a system for adding VFX modifiers that are applied to viewport and not to strokes
| August 5, 2017, 15:51 (GMT) | Hide Apply and Copy button for GP
The VFX modifiers cannot be copied or applied
| August 5, 2017, 15:04 (GMT) | WIP: Basic shader for gaussian blur
| August 5, 2017, 09:19 (GMT) | Merge branch 'blender2.8' into greasepencil-object
| August 5, 2017, 09:05 (GMT) | Minor changes to simplify modifier
| August 5, 2017, 08:39 (GMT) | Cleanup: Rename function
| August 4, 2017, 19:02 (GMT) | Cleanup: Remove unnecessary struct
| August 4, 2017, 19:00 (GMT) | Fix mistake in previous commit
| August 4, 2017, 15:49 (GMT) | WIP: New simplify modifier
The modifier uses Ramer Douglas Peucker algorith to simplify lines.
New more work to get more control.
| August 4, 2017, 08:36 (GMT) | Make default object display size smaller
| August 4, 2017, 08:35 (GMT) | Make edit lines more transparent
| August 4, 2017, 08:26 (GMT) | Fix select error with Suzanne 2D
The strokes must be created with 3D space flag enabled.
| August 3, 2017, 21:21 (GMT) | UI: Cleanup error when context object is none
| August 3, 2017, 21:09 (GMT) | Cleanup: Fix some minor issues in Suzanne 2D
| August 3, 2017, 18:42 (GMT) | Add a primitive for 2D Suzanne
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