Blender Git "greasepencil-refactor" branch commits. Page: 264 / 287 June 10, 2017, 17:14 (GMT) | Fix error in add GP object operator
The invoke callback is not necessary.
| June 10, 2017, 14:01 (GMT) | Change UI panel registration order
This change is to keep the Tools tab on top because if the grease pencil panel are register at the end, the Tools tab change to end.
| June 10, 2017, 11:32 (GMT) | New icons for Grease Pencil sculpt brushes
In order to keep consistency, we have added icons to GP sculpt brushes similar to object sculpt
| June 9, 2017, 11:13 (GMT) | Implement lock axis in Sculpt grab brush
This is the first implementation to lock the axis while sculpt. In some extreme angles the result is not perfect, so maybe need a review.
We keep in this way while we found a better approach, maybe using the reprojection of the point as it is done when draw new strokes could work better.
| June 9, 2017, 08:53 (GMT) | Add missing UI options for sculpt and paint mode
The onion and mask buttons can be used in sculpt mode also.
| June 8, 2017, 14:38 (GMT) | Fix only_render for GP object
For GP objects, the strokes must be drawn in all cases. When only render is enabled, only the pivot point is hidden, but not the strokes.
| June 8, 2017, 13:47 (GMT) | Merge branch 'blender2.8' into greasepencil-object
| June 8, 2017, 13:44 (GMT) | Remove ALT key for straight lines
There was a conflict with new Eraser keymap. Keep only CTRL.
| June 8, 2017, 11:42 (GMT) | Eraser only available in Paint mode
During sculpt and edit this operator is not available
| June 8, 2017, 11:39 (GMT) | Implement object change while in GP modes
Now the user can select other objects for paint or sculpt.
In edit mode is not possible in order to keep UI coherence
| June 8, 2017, 10:15 (GMT) | Fix cursor error when using eraser
The cursor did not return to paint after using eraser
| June 8, 2017, 10:04 (GMT) | Hide material panel in BI render for GP Objects
When a GP object is selected, this panel must be hidden
| June 8, 2017, 10:04 (GMT) | Hide material panel in Cycles for GP Objects
When a GP object is selected, this panel must be hidden
| June 8, 2017, 09:57 (GMT) | Fix error when no object selected
| June 8, 2017, 09:49 (GMT) | Hide material panel in Eevee for GP objects
When a GP object is selected this panel must be hidden
| June 8, 2017, 09:48 (GMT) | Replace Erase Keymap to LeftMouse + Alt
In order to keep consistency with Blender, the right mouse is used to select objects, so the eraser must use a different key.
This can be changed after more workflow tests
| June 8, 2017, 09:37 (GMT) | Change how continuous drawing works in 3D view
In 3D view is not ggod for wrokflow to enable continuous mode with the new paint GP mode.
| June 8, 2017, 09:17 (GMT) | Edit strokes panel must be expanded by default
| June 8, 2017, 09:15 (GMT) | Hide transform panel in GP modes
This panel only add noise to the panel while drawing
| June 8, 2017, 08:59 (GMT) | Change assigned icons for lock axis
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