February 3, 2020, 17:16 (GMT) |
GPencil: Remove double calculation of geometry in Push sculpt brush |
February 3, 2020, 15:58 (GMT) |
GPencil: Fix crash when remove points in cyclic strokes The geometry must be calculated for new joined stroke, not for parts to join. |
February 3, 2020, 09:37 (GMT) |
GPencil: Cleanup duplicated context function call |
February 3, 2020, 09:19 (GMT) |
GPencil: Cleanup 2D code in sculpt This operator can be used in 3D space only. |
February 3, 2020, 08:10 (GMT) |
Merge branch 'greasepencil-object' into greasepencil-refactor |
February 3, 2020, 08:10 (GMT) |
Merge branch 'master' into greasepencil-object |
February 3, 2020, 08:06 (GMT) |
GPencil: Optimize triangulation calc in sculpt |
February 2, 2020, 22:36 (GMT) |
GPencil: Optimize evaluated frame copy |
February 2, 2020, 22:31 (GMT) |
GPencil: Optimize update pointer origin The Link now is calculated using index not using BLI function. This speedup a lot the function. |
February 2, 2020, 21:50 (GMT) |
GPencil: Fix reset all brushes in other modes The operator was working with Draw brushes, but not with Sculp/Weight or Vertex Paint. |
February 2, 2020, 21:25 (GMT) |
GPencil: Simplify brush initialization code |
February 2, 2020, 21:22 (GMT) |
Merge branch 'greasepencil-object' into greasepencil-refactor |
February 2, 2020, 21:06 (GMT) |
GPencil: Fix tablet errors after merge |
February 2, 2020, 15:46 (GMT) |
Merge branch 'greasepencil-object' into greasepencil-refactor |
February 2, 2020, 15:45 (GMT) |
Merge branch 'master' into greasepencil-object |
February 2, 2020, 15:43 (GMT) |
GPencil: Improve collision rectangle size The problem was the rectangle for mouse it was using the internal rectangle, but must be the external rectangle, or the corners will not be detected. Also some code cleanup. |
February 2, 2020, 15:24 (GMT) |
GPencil: Recalc triangulation for active frame and delay others |
February 2, 2020, 09:37 (GMT) |
GPencil: Use bounding box collision instead of radius |
February 1, 2020, 19:14 (GMT) |
GPencil: Add collision checking for Sculpt Instead to check all points, first a general stroke checking is done in order to avoid reading thousands of points. |
February 1, 2020, 17:09 (GMT) |
GPencil: Small loop optimization |
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