Revision a9ae8d8 by Campbell Barton / YimingWu (lineart-bvh, lineart-shadow, temp-lineart-contained) May 1, 2021, 08:12 (GMT) |
Cleanup: interface_intern.h doc-strings Also clarify some vague comments & add doxygen section for menu-memory. |
Revision 984637b by Campbell Barton / YimingWu (lineart-bvh, lineart-shadow, temp-lineart-contained) May 1, 2021, 08:12 (GMT) |
Cleanup: correct comment |
Revision e4c6ae7 by Campbell Barton / YimingWu (lineart-bvh, lineart-shadow, temp-lineart-contained) May 1, 2021, 08:12 (GMT) |
Cleanup: comments in BMesh bisect, use doxygen sections |
Revision 0ee0cd7 by Campbell Barton / YimingWu (lineart-bvh, lineart-shadow, temp-lineart-contained) May 1, 2021, 08:12 (GMT) |
Cleanup: rename BKE_pose_channel_{verify => ensure} The term `verify` doesn't fit with what this function does and is sometimes used to check data is valid or to control validity checking as with `RNA_define_verify_sdna`. use more common term `ensure`. |
Revision 40e18ec by Campbell Barton / YimingWu (lineart-bvh, lineart-shadow, temp-lineart-contained) May 1, 2021, 08:12 (GMT) |
Cleanup: rename BKE_pose_channels_hash_{make => ensure} Use the term `ensure` since it makes it clear the data is not manipulated if it already exists. |
Revision c903098 by Campbell Barton / YimingWu (lineart-bvh, lineart-shadow, temp-lineart-contained) May 1, 2021, 08:12 (GMT) |
Cleanup: use early return in edittranslation_exec |
Revision 96160d1 by Campbell Barton / YimingWu (lineart-bvh, lineart-shadow, temp-lineart-contained) May 1, 2021, 08:12 (GMT) |
Cleanup: use const variables |
Revision 8440fcb by Campbell Barton / YimingWu (lineart-bvh, lineart-shadow, temp-lineart-contained) May 1, 2021, 08:12 (GMT) |
Cleanup: avoid ambiguous parenthesis |
Revision 864303d by Campbell Barton / YimingWu (lineart-bvh, lineart-shadow, temp-lineart-contained) May 1, 2021, 08:12 (GMT) |
Cleanup: duplicate break |
Revision 6672a2e by Campbell Barton / YimingWu (lineart-bvh, lineart-shadow, temp-lineart-contained) May 1, 2021, 08:12 (GMT) |
Cleanup: use 'else if' |
Revision d2daf6a by Campbell Barton / YimingWu (lineart-bvh, lineart-shadow, temp-lineart-contained) May 1, 2021, 08:12 (GMT) |
Cleanup: remove redundant assignments & NULL pointer check |
Revision b13da56 by Campbell Barton / YimingWu (lineart-bvh, lineart-shadow, temp-lineart-contained) May 1, 2021, 08:12 (GMT) |
Fix potential buffer overrun in drw_shader_dependencies_get Logical error let this function to write one past the buffer bounds. |
Revision 1d6642a by Campbell Barton / YimingWu (lineart-bvh, lineart-shadow, temp-lineart-contained) May 1, 2021, 08:12 (GMT) |
Fix missing NULL check in grease-pencil clear strokes |
Revision 0d8c4ec by Campbell Barton / YimingWu (lineart-bvh, lineart-shadow, temp-lineart-contained) May 1, 2021, 08:12 (GMT) |
Fix sculpt mask operator crash running without a 3D view Add missing operator poll, depend on the 3D view for all sculpt paint/mask operators. |
Revision c87ea85 by Campbell Barton / YimingWu (lineart-bvh, lineart-shadow, temp-lineart-contained) May 1, 2021, 08:12 (GMT) |
Fix crash running window operators in background mode |
Revision 59e6860 by Campbell Barton / YimingWu (lineart-bvh, lineart-shadow, temp-lineart-contained) May 1, 2021, 08:12 (GMT) |
Fix uninitialized memory use in GLDrawList GLDrawList::init() used MDI_INDEXED which checks base_index_. |
Revision f1a1b58 by Campbell Barton / YimingWu (lineart-bvh, lineart-shadow, temp-lineart-contained) May 1, 2021, 08:12 (GMT) |
Fix uninitialized local-view flag on object creation Local view return argument to ED_object_add_generic_get_opts was left uninitialized. |
Revision 27e32c4 by Campbell Barton / YimingWu (lineart-bvh, lineart-shadow, temp-lineart-contained) May 1, 2021, 08:12 (GMT) |
Cleanup: quiet shadow variable warning |
Revision 2196790 by Brecht Van Lommel / YimingWu (lineart-bvh, lineart-shadow, temp-lineart-contained) May 1, 2021, 08:12 (GMT) |
Fix T87317: Cycles XML parsing broken after bugfix for initialization order |
Revision 0f35979 by Brecht Van Lommel / YimingWu (lineart-bvh, lineart-shadow, temp-lineart-contained) May 1, 2021, 08:12 (GMT) |
Fix: crash when creating GPU texture from image fails |
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