Blender Git Loki
September 28, 2020, 11:31 (GMT) |
warning when compiled without openvdb |
September 28, 2020, 11:31 (GMT) |
only allow mesh objects for now |
September 28, 2020, 11:18 (GMT) |
add todo comment |
September 28, 2020, 11:03 (GMT) |
cleanup |
September 28, 2020, 11:00 (GMT) |
cleanup |
September 28, 2020, 10:39 (GMT) |
remove different modes |
September 28, 2020, 10:30 (GMT) |
Merge branch 'master' into mesh-to-volume-modifier |
September 25, 2020, 10:54 (GMT) |
Merge branch 'master' into mesh-to-volume-modifier |
September 25, 2020, 10:31 (GMT) |
cleanup and comments |
September 24, 2020, 13:32 (GMT) |
support different modes of operation |
September 24, 2020, 12:01 (GMT) |
expose interior/exterior bandwidth properties |
September 24, 2020, 11:35 (GMT) |
Volume: use meshToVolume for conversion |
September 24, 2020, 10:01 (GMT) |
Merge branch 'master' into mesh-to-volume-modifier |
September 23, 2020, 15:15 (GMT) |
Volume: initial mesh to volume modifier implementation Using `openvdb::tools::meshToLevelSet` is probably not correct. I will look into `meshToVolume` next. |
September 23, 2020, 13:36 (GMT) |
Volume: add boilerplate code for Mesh To Volume modifier |