Blender Git Loki

Blender Git "mesh-transfer-data" branch commits.

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November 17, 2014, 21:43 (GMT)
use strict flags & define for ray-sample min/max
November 17, 2014, 21:27 (GMT)
cleanup: check for -1 explicitly, remove unused distance member
November 17, 2014, 21:05 (GMT)
warning
November 17, 2014, 21:01 (GMT)
Merge branch 'master' into mesh-transfer-data
November 17, 2014, 20:32 (GMT)
Fix stupid crash.

Since we now use `CustomData_duplicate_referenced_layer()` when transfering to a DM (modifier case),
we cannot anymore pass '0' as dest number of elements to say 'do not create missing layers'!
November 17, 2014, 16:20 (GMT)
cleanup: minor rename
November 17, 2014, 16:15 (GMT)
cleanup: var names use mesh_remap_ prefix instead of mesh2mesh
November 17, 2014, 15:50 (GMT)
Move 'UV' to loops set of data types.

Mostly UI-level only changes...
November 17, 2014, 15:44 (GMT)
Remove option to create data from modifier, does not work well.

Will be replaced by an operator.
November 17, 2014, 15:27 (GMT)
cleanup: rename files -> object_data_transfer
November 17, 2014, 15:17 (GMT)
cleanup: api & naming
November 17, 2014, 14:18 (GMT)
rename mesh-island vars to clarify use
November 17, 2014, 13:55 (GMT)
error in last commit
November 17, 2014, 13:53 (GMT)
Mesh loop-island api: reuse the memory arena
November 17, 2014, 13:23 (GMT)
Cleanup: BKE_mesh_ prefix for loop island functions
November 17, 2014, 13:10 (GMT)
Merge branch 'master' into mesh-transfer-data
November 17, 2014, 13:10 (GMT)
cleanup: move island calculation back into mesh_mapping

also make uv-island computing take arrays instead of a derivedmesh.
November 17, 2014, 11:30 (GMT)
WIP: split mesh<->mesh remapping into own file (mesh_remap.c)
November 17, 2014, 10:55 (GMT)
Cleanup: move tri sample into RNG (some other random/math functions there already)
November 17, 2014, 10:41 (GMT)
Merge branch 'master' into mesh-transfer-data
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021