March 17, 2015, 01:42 (GMT) |
Merge branch 'master' into multiview |
March 16, 2015, 20:32 (GMT) |
Fix segfault (thank you ASAN) when changing number of views in compositor |
March 16, 2015, 15:41 (GMT) |
Compositor: fix issue when selecting individual view for non-matching image filepaths since the first image |
March 16, 2015, 15:31 (GMT) |
Fix warning/real bug introduced during removal of scene dependency for Images |
March 16, 2015, 15:00 (GMT) |
Small cleanups for eventual merge |
March 16, 2015, 14:30 (GMT) |
From (original) review: NODE_UPDATE_RNA > NODE_UPDATE_OPERATOR |
March 16, 2015, 13:37 (GMT) |
Dr. Epilepsy R.I.P. I talked with Francesco and Gabriel and we agreed that this mode was not needed. (or rather, it would require a major hack in Blender UI to force redraw of everything all the time, which is overkill for something that would likely never get used). |
March 16, 2015, 13:07 (GMT) |
Don't render if there are no active views, or any missing camera As suggested during review, it's good to prevent rendering when there is a missing camera or all views are disabled. |
March 16, 2015, 11:12 (GMT) |
Fix commented out fallback ENUM value |
March 15, 2015, 17:08 (GMT) |
Merge remote-tracking branch 'origin/master' into multiview Conflicts: source/blender/blenkernel/intern/packedFile.c source/blender/editors/space_view3d/view3d_draw.c source/blender/makesrna/intern/rna_scene.c |
March 6, 2015, 21:36 (GMT) |
Style cleanup |
March 6, 2015, 20:40 (GMT) |
Removing the need of Scene for image packing operator The scene was originally used to determine the suffices of the packed image. This was only used when the packed image was a Stereo3D image, and packed as PNG. We now resort to the default suggested _L, _R suffices for this case. |
March 5, 2015, 18:08 (GMT) |
Removing option to use %, and use BLI_path_suffix instead of BLI_path_view |
March 5, 2015, 13:58 (GMT) |
Generated Image: Hide from UI the option to create stereo 3d image We have no tools to properly draw in stereo *yet*. |
March 4, 2015, 21:55 (GMT) |
Merge remote-tracking branch 'origin/master' into multiview Conflicts: source/blender/windowmanager/intern/wm_window.c |
February 25, 2015, 19:34 (GMT) |
Sequencer: Implement 'Use Multi-View' for sequencer strips as well. Note: Sequencer still needs the same cleanup we did for Image/Movie datablocks regarding the load functions. The Sequencer code flow is very differnt than regular image I/O though. So I'm leaving the sequencer cleanup for after I get the other suggested changes implemented in the Image code (i.e., more separation be image and Scene/RenderData). |
February 25, 2015, 19:32 (GMT) |
From review: Add Use Multi-View UI option New flag to determine if the image is or not a potential multiview The flag is to be used in the UI while IMA_IS_MULTIIEW and IMA_IS_STEREO are used internally when the image actually is a Multi-View image. It is working now for Image Editor, Compositor, and even Image textures (though the latter may be misleading since the rendering always take the 1st ibuf when it comes to textures - not that we can't shouldn't implement that later). |
February 25, 2015, 19:32 (GMT) |
RNA: use 1/0 for image_save_as + check the correct flag (MULTIVIEW instead of STEREO) |
February 25, 2015, 19:32 (GMT) |
Bitwise flags typo |
February 25, 2015, 19:31 (GMT) |
Fix operator tied to the "D" shortcut (set_stereo_3d) Note: the idea of this operator is to quickly toggle fullscreen when required by some stereo modes. At the moment it's showing the menu, which is not useful, to be improved soon. |
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