Blender Git Loki

Blender Git "openvdb" branch commits.

Page: 16 / 16

May 16, 2015, 23:08 (GMT)
Cycles: missing break in GridDescription loop.
May 16, 2015, 16:59 (GMT)
Correct update in RNA and send notifier.
May 16, 2015, 16:17 (GMT)
Cycles: remove grid name print.
May 16, 2015, 16:12 (GMT)
Cycles: tag OpenVDBManager as needing an update when connecting node
sockets during preview rendering.
May 16, 2015, 16:11 (GMT)
Cycles: early exit add_volume if we already have a sampler allocated.

This is done by means of a vector of structs which stores the grids'
information, including the grid slot, which is returned if we have a
match.
May 16, 2015, 15:10 (GMT)
Fix crash happening when exporting the simulation right after resetting
it (by enabling adaptive domain, high resolution or whatever).

The fluid description should be set after the simulation was
initialiazed as it contains information taken from fields which wouldn't
exist otherwise.
May 16, 2015, 11:29 (GMT)
Fix compile issue.
May 16, 2015, 09:20 (GMT)
Add an operator to update the transformation matrices of the grids.
May 16, 2015, 09:15 (GMT)
Cleanup: grid naming, use CFRA, quiet warning, unused include.
May 16, 2015, 09:10 (GMT)
Fluid transform cleanup (avoid reinventing the wheel).
May 14, 2015, 17:45 (GMT)
Cycles: add some quick logging.
May 14, 2015, 17:42 (GMT)
Fix missing object drawing update when done exporting.
May 14, 2015, 15:09 (GMT)
Fix fluid transformation matrix.

There's a little bit of float precision issue, but I'll call it a day
for now...
May 14, 2015, 06:01 (GMT)
Merge branch 'master' into openvdb_smoke
May 11, 2015, 12:28 (GMT)
Dynamically add sockets to the node based on the grids available in the
file.
May 11, 2015, 06:19 (GMT)
Move openvdb utilities into their own files/directory.
May 10, 2015, 23:31 (GMT)
Cycles: only store a single float for scalar outputs.
May 10, 2015, 23:24 (GMT)
Cycles OpenVDB node: add output sockets based on Blender's node outputs.

In a later commit, the Blender ones will be dynamically added based on
the grids contained in the file so any grid can be accessible for
shading purposes.
May 10, 2015, 13:53 (GMT)
Apply patch in a new branch, to clean the history a bit
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021