Blender Git Loki

Blenderin Git "master"-kehityshaaran kommitit.

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January 1, 2014, 15:07 (GMT)
Fix wrongly shorten labels in splash (allocated size was a bit too small, rB3c6b5b72a497).
Revision c8dd6b6 by Joshua Leung
January 1, 2014, 11:28 (GMT)
Fix T38013: Incorrect RNA Path when trying to keyframe the nth vertex of Bezier curve shape key data

key->elemsize is set to 16 for ID_CU (i.e. Curves and NURBS surfaces). However,
this value is only correct for NURBS (which use BPoints). When trying to keyframe
the nth vertex of a particular shape key's data (where the shape keys are being
used on Bezier curves), the RNA Paths for that are generated with the wrong
data index. From empirical testing, it appears that this should be 12 instead.
January 1, 2014, 11:02 (GMT)
Fix T38008: Bug in templates operator_nodes.py
January 1, 2014, 10:58 (GMT)
Add a new "shortening process" for UI string drawing, which keeps both right and left parts
of the drawstr and replaces the middle by '...'

Rationnal:
It's usually easier to figure out what a troncated string means if you have both its start and end parts.

Details:
It currently affects all UI items (text fields, buttons, labels...).
Only exceptions are buttons inside menus, text fields & co being edited, and numbuttons/sliders.
Note that some static texts (like panels' titles or items in outliner) do not use usual UI items,
and just draw the whole text, using OpenGL to clip it. Will make another patch to fix this.

Reviewers: campbellbarton, brecht, carter2422, #user_interface

Reviewed by: brecht, carter2422

CC: billrey

Differential Revision: https://developer.blender.org/D114
January 1, 2014, 04:27 (GMT)
Fix T37965, loop multicut confirmation not happening when numeric input
is used. When numerical input was active confirmation events were not
getting handled.

Code here seems a bit duplicated, it may be possible to simplify it, but
leaving it slightly bloated for now.
January 1, 2014, 00:53 (GMT)
Clean up Zoom Style section of Input Preferences

This removes some grouping labels and improves option names to make them self explanatory and consistent with one another.

Before: https://www.dropbox.com/sh/zp4ildwpuew1w4x/RSLGK_gOG7
After: https://www.dropbox.com/s/c131zb5zb1ds5ap/Screenshot%202013-12-31%2018.54.38.png
January 1, 2014, 00:20 (GMT)
Align Author field and label horizontally

This aligns the User Preferences > File > Author field and label horizontally, saving space and making it more consistent with author text fields within the same section.
January 1, 2014, 00:20 (GMT)
Improve readability of System panel of User Preferences

This commit adjusts the spacing of the items in User Preferences > System. The spacing is adjusted via separators between each section of options. This better differentiates between groups of options. It also removes a few extra separators for more consistency.
Revision ead6d39 by Sergej Reich
December 31, 2013, 17:10 (GMT)
Units: Make grams base unit for mass
Revision 33a027b by Sergej Reich
December 31, 2013, 17:10 (GMT)
Fix T37993: mass of Rigid Body ignores scene unit scale

Mass units weren't scaled in the ui.
December 31, 2013, 17:03 (GMT)
Cycles Volume Render: these changes should have included in the last commit.
December 31, 2013, 16:38 (GMT)
Cycles Volume Render: generated texture coordinates for volume render.

This does not support staying fixed while the surface deforms, but for static
meshes it should match up with the surface texture coordinates. Implemented
as a matrix transform from objects space to mesh texture space.

Making this work for deforming surfaces would be quite complicated, you might
need something like harmonic coordinates as used in the mesh deform modifier,
probably will not be possible anytime soon.
December 31, 2013, 16:30 (GMT)
Cycles Volume Render: optimization to avoid exporting surface attributes when
only a volume shader is used.
December 31, 2013, 14:03 (GMT)
Fix T37994: crash in preview render after recent color management changes.

Reviewed By: brecht
December 31, 2013, 12:42 (GMT)
Fix T37992: german NUMPAD-COMMA is not tranlated to decimal dot (for modal numinput).
December 31, 2013, 01:19 (GMT)
Fix T37935: 3dsmax key configuration broken after recent mesh operator changes.
December 31, 2013, 01:00 (GMT)
Fix T37947: large cursors now also work on linux/mac for the edit mode cross.
December 30, 2013, 23:17 (GMT)
Fix console incorrectly showing on Windows Blender startup in some cases.

The console window is hidden by default, but we need to avoid this when
starting from the command prompt, because it would hide the window you just
typed the command in.

Previously it would check if Blender was started from "explorer.exe" to
determine that, but that wasn't working for application launchers like
Appetizer or Colibri. Instead we now check if the process ID is the same as
the process ID of the console window, which appears to work reliably.

Reviewed By: brecht

Differential Revision: https://developer.blender.org/D122
December 30, 2013, 23:01 (GMT)
UI: improve tooltip for use preview range option in timeline.

Reviewed By: brecht

Differential Revision: https://developer.blender.org/D161
December 30, 2013, 21:25 (GMT)
one more msvc 2013 change
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021