Blender Git Loki

Blenderin Git "master"-kehityshaaran kommitit.

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September 11, 2013, 04:14 (GMT)
take the decender into account when drawing console text.
also add data types wm and mask to dataname() and unshadow var in ghost/x11
September 11, 2013, 02:36 (GMT)
fix [#36697] Topology mirror causes vertices to jump?

don't give up too early finding unique geometry by keeping track of edges with matching vertex hashes and keep checking for unique topology as long as the total of these edges keeps increasing.
September 11, 2013, 01:15 (GMT)
fix double free in ghost c++ gears test program.
September 10, 2013, 23:11 (GMT)
uv-pack operator: option to rotate uv islands to fit in the optimal rectangle when packing.
September 10, 2013, 21:45 (GMT)
correct own recent edits, area for text line numbers drawing was too small.
September 10, 2013, 20:45 (GMT)
add angle_to_mat2 utility function.
September 10, 2013, 20:26 (GMT)
Fix #36327: cycles render layers exclude layers animation did not work well.
This is kind of another way to animate layers which is disabled, but add an
exception to make this case work.
September 10, 2013, 19:23 (GMT)
misc minor changes
- make cmake osx use of -ftemplate-depth match scons.
- use array size within sizeof(), more compact.
- replace AT with __func__ where the function is unique enough.
- BLI_box_pack_2D -> 2d to match other functions.
- rename new mesh normal calculation to mesh.calc_normals_split()
September 10, 2013, 18:56 (GMT)
OSX/cmake: assure finding jack framework
September 10, 2013, 18:40 (GMT)
OSX/scons: fix a typo for jack adding frameworksearchpath
September 10, 2013, 15:41 (GMT)
Possible fix for MSVC compiling (grr...).
September 10, 2013, 15:26 (GMT)
Split normals API, to get per-vertex per-face normals, useful to export sharp edges in a compatible way.

Many thanks to Campbell and Brecht for reviews.
September 10, 2013, 15:24 (GMT)
Update to writefile: do not save TEMPORARY or NO_COPY CD layers!

Neede for next commit (split normals API).
September 10, 2013, 15:12 (GMT)
Fix cycles too slow export of meshes with uvs when a motion vector pass is used.
September 10, 2013, 13:25 (GMT)
Fix #36271: missing (+) icon for toolbar in compositing layout in default startup.blend.
September 10, 2013, 13:25 (GMT)
startup.blend: save images as RGBA by default, to avoid losing data when
forgetting to change it from RGB when painting images or saving renders.

This makes more sense in the new alpha pipeline, renders no longer contain an
alpha channel that does not match the RGB channels, so saving files as RGBA
should give the expected results when opening them in other applications.
September 10, 2013, 13:25 (GMT)
startup.blend: add a function BLO_update_defaults_startup_blend to change
default settings in the startup.blend without having to actually save and embed
the file, which can be a tricky process and is problematic in branches and
patches.

This function can be emptied each time a new startup.blend is committed.
September 10, 2013, 13:25 (GMT)
Fix #36577: sculpt area plane texture mapping + random angle did not work.
September 10, 2013, 13:13 (GMT)
Another DNA cleanup (enums instead of defines).
September 10, 2013, 12:55 (GMT)
OSX/Scons/clang: more restrict the ftemplate fix to clang bundled with xcode 5 only
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021