Revision 146d1b9 by Campbell Barton January 17, 2013, 08:46 (GMT) |
minor changes to view3d - BKE_camera_params_from_object now sets the lens to 35 if the object isnt a camera/lamp, without this the view3d lens would be used in camera view. - running smooth-view multiple times now stores the initial user view rather then over-writing from the current state each time re-smoothview runs. - redraw panels after smoothview finishes. |
Revision d985524 by Campbell Barton January 17, 2013, 08:07 (GMT) |
Accidentally added commented line when testing smoothview fix. |
Revision 5f35d91 by Campbell Barton January 17, 2013, 08:05 (GMT) |
fix [#33894] Viewport heavily distorted The SmoothView operator was mixing up source-view and original-view parameters cleanup this operator and add 'original' view settings store. |
Revision c1f6261 by Campbell Barton January 17, 2013, 06:21 (GMT) |
fix for own bug introduced when splitting up vertex slide function. |
Revision 3040a6a by Campbell Barton January 17, 2013, 04:24 (GMT) |
- draw inner pressure circle for weightpaint, vertexpaint, projectpaint modes. - only draw pressure circle if the pressure is used for brush size. - remove 'last-pressure' workaround for project paint, its no longer needed. |
Revision 2fe92248 by Campbell Barton January 17, 2013, 04:00 (GMT) |
change to pressure & sculpt mode: Ignore size+pressure when the sculpt tool doesnt use dynamic size brushes (grab, thumb for eg). The problem was if you didnt jab the stylus on the tablet hard enough you'd end up with a tiny brush since the initial pressure was used. |
Revision 0f981ed by Campbell Barton January 17, 2013, 03:41 (GMT) |
fix airbrush + tablet pressure bug. Timer events used by the airbrush would always give a pressure of 1.0, ignoring the tablets real pressure in all paint modes. Move tablet data into its own struct-member so it can be used with timer events. |
Revision 60e5583 by Campbell Barton January 17, 2013, 02:06 (GMT) |
add NULL check for XInput device, since its possible only one is valid. |
Revision 86d4786 by Campbell Barton January 17, 2013, 01:48 (GMT) |
draw active+disabled menu-items, helps for keyboard navigation. |
Revision 350a776 by Campbell Barton January 17, 2013, 01:03 (GMT) |
fix for arrow keys being reversed in the snap menu (Ctrl+Shift+Tab) also - when expanding rna enums into existing menus - don't nest inside a row/column. |
Revision 0601d54 by Thomas Dinges January 17, 2013, 00:56 (GMT) |
Release Cycle: * Readme and release log links for the Blender 2.66 release. |
Revision c8df3db by Campbell Barton January 17, 2013, 00:29 (GMT) |
show a title in menus triggered by WM_OT_context_menu_enum, also show an icon when available. |
Revision 6891c57 by Campbell Barton January 16, 2013, 23:37 (GMT) |
change to own commit r53852. use existing pressure member of UnifiedPaintSettings. |
Revision 93b5875 by Campbell Barton January 16, 2013, 23:20 (GMT) |
minor speedup for dyntopo edge queue - replace iterator with while loop. |
Revision d6c4d2a by Campbell Barton January 16, 2013, 23:12 (GMT) |
fix bug in dyntopo - check to remove pbvh vert was always false. |
Revision ba5e638 by Campbell Barton January 16, 2013, 23:10 (GMT) |
code cleanup: rename BMVert *v[3]; --> 'v_tri', since 'v' is normally for single verts. |
Revision 3f647ed by Campbell Barton January 16, 2013, 23:07 (GMT) |
code cleanup: double, float - conversion warnings. |
Revision 4585336 by Campbell Barton January 16, 2013, 22:56 (GMT) |
speed-up dyn-topo by storing the edge-loops rather then edge-faces. - no need for bm_triangle_other_vert_find(), the other vert is known relative to the loop. - no need for bm_face_edge_backwards(), the verts are in order in the loop. |
Revision 9e7b954 by Campbell Barton January 16, 2013, 22:00 (GMT) |
fix for GHOST/X11 using uninitialized memory for the tablets active state. (possible cause of reported glitches in tablet use). |
Revision 5ddc7d6 by Campbell Barton January 16, 2013, 21:09 (GMT) |
optimize bmesh operations that use triangle BMFace's (dyn-topo and mesh conversion). |
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