Blender Git Loki

Blenderin Git "master"-kehityshaaran kommitit.

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February 6, 2012, 22:57 (GMT)
rename defines to upper case.
February 6, 2012, 22:21 (GMT)
svn merge ^/trunk/blender -r43918:43934
February 6, 2012, 22:17 (GMT)
Code Cleanup:

don't call CTX_data_scene(C) for every marker drawn
also remove unneeded call when scene was already defined as well as redundant scene cast.
February 6, 2012, 21:00 (GMT)
uv sculpting now functional on bmesh
February 6, 2012, 19:25 (GMT)
Ported UvElementMap code to bmesh, still untested but at least compiling.
Next, uv sculpting will be ported.
Also fixed "initializer element is not computable at load time" compile error caused due to bit-shifting a constant past its precision length (1L should be 1LL for 32 positions left shift).
February 6, 2012, 17:24 (GMT)
Bugfix for part 1 of [#30052].

Removed the if, because it's also in the function called.
February 6, 2012, 09:39 (GMT)
Code Cleanup: comment, remove or use unused functions.
February 6, 2012, 06:56 (GMT)
fix [#30083] Sculpt not redrawing with plain mesh
February 6, 2012, 06:26 (GMT)
Style Cleanup: edits for line length
February 6, 2012, 06:10 (GMT)
add in gpl headers
February 6, 2012, 06:03 (GMT)
Code Style: more code style edits.
February 6, 2012, 05:18 (GMT)
replace some hard coded limits with defines
February 6, 2012, 04:37 (GMT)
Style Cleanup: bmesh code style was a bit mixed - follow http://wiki.blender.org/index.php/User:Nazg-gul/CodeStyle
February 5, 2012, 23:09 (GMT)
Minor Improvements...
- more efficient array growing
- use BM_NGON_STACK_SIZE for more static arrays
- dont use BLI_array for bevel code where size is known.
February 5, 2012, 22:32 (GMT)
remove invalid enum setting in MESH_OT_extrude_vertices_move macro.
February 5, 2012, 22:27 (GMT)
grid size was being ignored for grid and plane primitives
February 5, 2012, 22:19 (GMT)
new plane size wasn'nt 2x2
February 5, 2012, 22:13 (GMT)
svn merge ^/trunk/blender -r43887:43918
February 5, 2012, 21:58 (GMT)
no functional change: NC_SPACE|ND_SPACE_VIEW3D notifier was getting an Object as a reference, currently this argument isn't used, but every other use passes a view3d, so better pass a view3d here too.
February 5, 2012, 21:48 (GMT)
fix [#30062] Weight, Texture,Vertex Paint - Face Selection Mask Icon: Out of Sync

missing notifier for header redraw.
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021