Revision 77bdef4 by Campbell Barton January 2, 2012, 16:18 (GMT) |
py scripts - replace bad uses of len(), checking if the collection is True is faster since it only checks if it has at least one item, rather then going over all items. |
Revision 2077b7e by Brecht Van Lommel January 2, 2012, 15:51 (GMT) |
Fix #29755: cycles crash with array modifier that can produce material indices that are out of bounds. |
Revision 5c27b34 by Campbell Barton January 2, 2012, 15:27 (GMT) |
nicer string delimiter handling for Ctrl+Left/Right arrows, py console could use this functon too. |
Revision 9dc085e by Brecht Van Lommel January 2, 2012, 13:45 (GMT) |
Fix #29738: missing includes in RNA, patch by Dan Eicher. |
Revision 68c4368 by Campbell Barton January 2, 2012, 12:37 (GMT) |
dont save MFace's from BMesh, this means they stay used but only for tessface cache. also saves on undo memory and disk space. |
Revision 15dc3d4 by Alex Fraser January 2, 2012, 12:35 (GMT) |
Fixes two crashers for games, with GHOST under SDL: - Fixes SDL fullscreen mode for game engine (blenderplayer). Mode switching (resolution changes) not supported yet though. - Fixes embedded game engine exit. See patch tracker [#29748]. |
Revision c2bb285 by Alex Fraser January 2, 2012, 12:25 (GMT) |
Mode switching for GHOST under X11: adds the ability to change screen resolutions in the blenderplayer on GNU/Linux. Code ported from Quake 2. |
Revision 7d19ff1 by Alex Fraser January 2, 2012, 12:10 (GMT) |
Added OpenMP multithreading for SPH particle systems. |
Revision b6fb3d9 by Alex Fraser January 2, 2012, 11:46 (GMT) |
SPH particle simulation fixes: - Using correct frame to update particle system tree for SPH simulation (i.e. psys_update_particle_bvhtree(psys, cfra)). - Increased SPH neighbour count to 512 - this greatly reduces BVH tree search bias, and makes simulations more symmetrical. Adaptive time step improvements: - Fix for relative velocities based on previous state (fixes fast-moving particle clusters). - Only reporting on element size once per time step. Prevents incorrect Courant number from being calculated when using multiple-step integration. |
Revision 9a37e26 by Campbell Barton January 2, 2012, 09:04 (GMT) |
slice and iterator access for matrix.col/row so you can do... a, b = mat.col[0:2] and... for a in mat.col: ... |
Revision a0e42dc by Campbell Barton January 2, 2012, 06:53 (GMT) |
fix for crash in the modifier stack when applying a deform modifier after a constructive modifier, also sync minor edits with trunk. |
Revision 7a15b93e by Campbell Barton January 2, 2012, 03:52 (GMT) |
Edit BMesh --> Mesh conversion code was using its own face filling functions, replace this with a call to mesh_recalcTesselation() once everything else is converted. gives an overall 3x speedup running bmesh_to_mesh_exec() on suzzane subsurf level 5 (applied). also removes duplicate code. |
Revision c9b7eb0 by Campbell Barton January 2, 2012, 03:27 (GMT) |
picky formatting edits |
Revision b64f352 by Campbell Barton January 2, 2012, 02:57 (GMT) |
svn merge ^/trunk/blender -r43033:43062 |
Revision ec710a2 by Campbell Barton January 2, 2012, 02:13 (GMT) |
remove Id's that crept in |
Revision af54c83 by Tom Musgrove January 1, 2012, 22:23 (GMT) |
left out one tiny word... |
Revision ab4a93f by Tom Musgrove January 1, 2012, 21:19 (GMT) |
part of line missing in Jens commit, this fixes compile on non Apple platforms, thanks to Lockal in IRC for pointing it out |
Revision 47cb541 by jens verwiebe January 1, 2012, 16:46 (GMT) |
OSX: fix compile by conditional unsupported flags |
Revision ab09722 by Bastien Montagne January 1, 2012, 16:37 (GMT) |
Fix [#29556] shrinkwrap generates spikes if vertices fall exactly on the edge bvhtree_ray_tri_intersection now using isect_ray_tri_epsilon_v3 with FLT_EPSILON. All devs I asked (incuding ones in physics/painting areas) were rather OK with this change, and better to do it now, with more than one month to detect regressions, if any! |
Revision defa99b by Bastien Montagne January 1, 2012, 16:09 (GMT) |
Fixed names of VertexWeight modifiers RNA structs, in RNA_access.h (probably forgotten when they were renamed, before the merge in trunk, and was never noticed as they are not used...). Also removed the $ID$ from remesh modifier header, and quited a gcc warning. |
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