Revision cb3456e by Campbell Barton October 6, 2011, 04:09 (GMT) |
fix for fix |
Revision 2b3ef4b by Campbell Barton October 6, 2011, 04:06 (GMT) |
fix [#26193] Weightpainting on Mesh with Armature-Modifier fails if x-mirror and auto normalize is enabled |
Revision 6af6cf2 by Campbell Barton October 6, 2011, 03:57 (GMT) |
cleanup for main weight paint drawing function while looking into a bug - no functional changes. |
Revision 757f177 by Andrew Wiggin October 6, 2011, 02:29 (GMT) |
Fix selection when adding a primitive while already in edge/face-select mode |
Revision ce1ac34 by Campbell Barton October 6, 2011, 02:29 (GMT) |
dont define the ghost PREFIX for scons, since this means our portable downloadable binary would find the system blender files (if installed). this should stay disabled until scons supports system/portable installs as with cmake. |
Revision 8631207 by Andrew Wiggin October 6, 2011, 02:28 (GMT) |
Fix leaks of MDisps custom data |
Revision e1ce98f by Campbell Barton October 6, 2011, 02:19 (GMT) |
fix error in last commit & remove commented code which is now working in 2.5x. |
Revision 6c64286 by Tamito Kajiyama October 6, 2011, 02:14 (GMT) |
Moved line set options into a new separate "Freestyle: Line Set" tab in the Render buttons. |
Revision d525cb1 by Andrew Wiggin October 6, 2011, 02:05 (GMT) |
Enable sort faces tool (checked in code for the tool but forgot to uncomment the line to hook it up), and fix for an uninitialized local in build modifier. |
Revision f84e8e7 by Tamito Kajiyama October 6, 2011, 02:04 (GMT) |
Fine control of feature edge selection with mesh face and edge marks. New "face marks" and "edge marks" have been introduced in mesh data blocks. In the edit mode of a mesh object, face marks can be put to selected faces by choosing Mesh >> Faces >> Mark Freestyle Face from the menu of a 3D View window or Ctrl-F >> Mark Freestyle Face from the context menu. Similarly, edge marks can be put to selected edges by Mesh >> Edges >> Mark Freestyle Edge or Ctrl-E >> Mark Freestyle Edge. These marks should work fine with the Subdivision surface modifier. Moreover, two new conditions for feature edge selection have been added to the Parameter Editor mode as described below: 1. The Selection by Edge Types option has now the new Edge Mark type, which can be used to (de)select feature edges having edge marks. This option can be used to add to (or remove from) the view map arbitrary edges of mesh objects. 2. Selection by Face Marks option has been newly introduced, in which face marks are used for feature edge selection in two ways. One option is called "One Face" which is to (de)select feature edges if one of faces on the left and right of each feature edge has a face mark. The other option is "Both Faces" to (de)select feature edges if both faces on the left and right have a face mark. |
Revision 4e6be49 by Campbell Barton October 6, 2011, 01:51 (GMT) |
fix for memory leak when calling wpaint_make_validmap() with no vertex groups. |
Revision 4b1ba6b by Campbell Barton October 6, 2011, 01:29 (GMT) |
fix for crash when painting normalize with no vertex groups, also minor cleanup to do_weight_paint_auto_normalize_all_groups() |
Revision 427f770 by Campbell Barton October 5, 2011, 23:35 (GMT) |
scons flags were being set carelessly - CCFLAGS is like setting CFLAGS and CXXFLAGS - in a few cases this was being set redundantly. there are more cases that chould be changed since CPPFLAGS and CCFLAGS are both being set where only one is needed but for now this is safe. |
Revision bfe2732 by Campbell Barton October 5, 2011, 23:17 (GMT) |
revert part of r40800, btools.ENDIAN should be correct, if its not then that needs to be fixed rather then checking on the platform. ./build_files/scons/tools/btools.py:68 - checkEndian() uses pythons struct which knows the systems native endian and will work unless cross compiling (which afaik isnt dont between different endian systems so far). |
Revision 14dd4d1 by Campbell Barton October 5, 2011, 22:43 (GMT) |
update generated api changelog for edits since 2.59 |
Revision cb4f662 by Tamito Kajiyama October 5, 2011, 21:10 (GMT) |
Fix for an uninitialized member variable. |
Revision 0a4814a by Brecht Van Lommel October 5, 2011, 15:28 (GMT) |
Fix #28766: object properties > display > transparency no longer worked in solid draw mode, after texface changes. |
Revision 8d7d3b2 by Andrew Wiggin October 5, 2011, 15:02 (GMT) |
Fix for a lot (but not all) of the multires distortion when using bmesh editing tools |
Revision 388eae9 by Campbell Barton October 5, 2011, 12:20 (GMT) |
minor edits - use TRUE/FALSE rather than 1/0 - WM_operator_properties_create_ptr rather than WM_operator_properties_create since the pointers available. - remove redundant strlen() |
Revision 39300a5 by jens verwiebe October 5, 2011, 08:58 (GMT) |
OSX: Correct copy/paste error and exclude endianess switch from darwin |
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