Revision c04850e by Campbell Barton August 2, 2010, 00:08 (GMT) |
python mathutils change quat * quat was returning the dot product (a float), rather then the cross product. Use BLI_math's mul_qt_qtqt() function. |
Revision a5692fd by Tamito Kajiyama August 1, 2010, 23:37 (GMT) |
Merged changes in the trunk up to revision 30952. |
Revision bce3a49 by Joerg Mueller August 1, 2010, 23:19 (GMT) |
Revision 2e7c8bb by Campbell Barton August 1, 2010, 22:54 (GMT) |
fix for py console autocomp. need to swap out __main__ module there too. |
Revision 52ef66d by Joerg Mueller August 1, 2010, 22:33 (GMT) |
Audaspace: * Created awesome filter classes :) * Made all filter effects use the filter classes instead of having the same implementation everywhere. * Added a Python API for LTI IIR filters. * Fixed a warning in creator.c that was introduced when adding game autoplay. |
Revision c92e322 by Campbell Barton August 1, 2010, 22:20 (GMT) |
patch [#23144] bpy.Image.gl_load() -- fix from Dan Eicher (dna) - image.gl_load() was using GL_UNSIGNED_INT rather then GL_UNSIGNED_BYTE channel type. - changed image.gl_load() to use the image clamp settings (patch had this as an extra argument). |
Revision 4cfdedb by Tamito Kajiyama August 1, 2010, 22:11 (GMT) |
Implemented "Distance from Object" color/alpha/thickness modifiers in the new Parameter Editor mode. |
August 1, 2010, 21:29 (GMT) |
SVN maintenance. |
Revision 9b006d6 by Brecht Van Lommel August 1, 2010, 20:36 (GMT) |
Fix preview render crash after recent G.main changes. |
Revision 0753766 by Thomas Dinges August 1, 2010, 16:38 (GMT) |
Fix for the fix. |
Revision 4e03123 by Thomas Dinges August 1, 2010, 16:35 (GMT) |
Compile fix for recent changes. Function needed 1 more argument. Chingiz can you please check? |
Revision 4da55ee by Damien Plisson August 1, 2010, 16:25 (GMT) |
OSX/Cocoa : fix the Cmd modifier stuck after cancelling the quit dialog |
Revision 092313a by Tamito Kajiyama August 1, 2010, 16:02 (GMT) |
Implemented "Distance from Camera" color/alpha/thickness modifier in the new Parameter Editor mode. Refactored shader class definitions and the way of iteration over stroke vertices. |
Revision 7e55571 by Campbell Barton August 1, 2010, 15:42 (GMT) |
bugfix [#23134] uv project modifier not working. own recent commit introduced this bug. would like to have this working correctly but for now commenting. |
Revision a3e58a9 by Campbell Barton August 1, 2010, 15:15 (GMT) |
set blender binary name for python |
Revision 0be1525 by Daniel Genrich August 1, 2010, 15:00 (GMT) |
Smoke: - Bugfix for not cleared smoke sim when doing alt-a and waiting for 2 sim cycles to complete |
Revision 7524967 by Campbell Barton August 1, 2010, 14:23 (GMT) |
- new __main__ module wasnt de-referenced after adding into sys.modules - made int buttons round floats better 10.6 --> 11 |
Revision 4a63d2a by Brecht Van Lommel August 1, 2010, 14:08 (GMT) |
Fix for crash due to last commit. |
Revision e33d7d3 by Campbell Barton August 1, 2010, 13:57 (GMT) |
bugfix [#23129] alt-p in the texteditor doesn't work anymore recent commit cleared the __main__ namespace once a script finished which meant classes defined there would loose their namespace. now inset a new __main__ module into sys.modules for every script that runs, any classes that are registered will hold a reference to that modules namespace. |
Revision f3cca3e by Brecht Van Lommel August 1, 2010, 12:57 (GMT) |
2.5: more G.main changes. |
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