Revision 88e0034 by Nicholas Bishop January 2, 2009, 03:38 (GMT) |
Added RNA for the Boolean and EdgeSplit modifiers. |
Revision af2304f by Michael Fox January 2, 2009, 03:16 (GMT) |
2.5 ******** - added clear location/rotation/scale/origin - each action is a seperate operator - Drawing is delayed as the tag_region_redraw does not seem to have an effect perhaps a transformation notifier is needed - for the view to update just do some transformation, like press G - changed the shortcut key for area rip to alt-ctrl-r so it dosn't conflict with clear rotation |
Revision 689195c by Geoffrey Bantle January 2, 2009, 03:11 (GMT) |
-> Small fix for iterators Following up on Joe's last commit, removed some more direct-structure inspection from bmesh_dupeops.c |
Revision ada3868 by Nicholas Bishop January 2, 2009, 02:37 (GMT) |
Added RNA for Hook modifier. |
Revision d812fc0 by Nicholas Bishop January 2, 2009, 02:25 (GMT) |
Fixed up the range and UI ranges for the modifiers I've done. |
Revision 96d80b2 by Joshua Leung January 2, 2009, 01:28 (GMT) |
2.5 Animation Channels - Borderselect Tool Added BorderSelect operator for animation channels. |
Revision f4a4279 by Nicholas Bishop January 2, 2009, 01:28 (GMT) |
Added RNA for Armature modifier |
Revision e6838f6 by Joshua Leung January 2, 2009, 00:56 (GMT) |
2.5 - Animation and View2D * Added back deselect all (and invert all) tools for Animation Channels (i.e. channel list in Action Editor). * Resolved all MSVC warnings (I came across) in View2d code. Also, added a new API method to get the coordinates (in 'view' space) of a listview 'cell' given the row + column the cell is in. * Tidied up a few comments here and there |
Revision c32fbee by Nicholas Bishop January 2, 2009, 00:53 (GMT) |
Added RNA for Wave modifier. Note: I didn't set up the property for uvlayer_tmp (used when the wave is modulated using UV texture coordinates.) Wasn't sure how to do this properly. |
Revision 1c94960 by Joseph Eagar January 2, 2009, 00:12 (GMT) |
replaced hacked circulator loop in dupeops.c with proper iterator |
Revision 8d82334 by Nicholas Bishop January 1, 2009, 23:47 (GMT) |
Added RNA for decimate modifier. |
Revision ff351f0 by Joseph Eagar January 1, 2009, 23:45 (GMT) |
disabled option added in last commit to not allocate a flag layer |
Revision 990ac14 by Nicholas Bishop January 1, 2009, 23:32 (GMT) |
Added RNA for Curve modifier. |
Revision b01c390 by Nicholas Bishop January 1, 2009, 22:43 (GMT) |
Added RNA for Mirror modifier. |
Revision 99dd981 by Nicholas Bishop January 1, 2009, 21:49 (GMT) |
Added RNA for the Build modifier. |
Revision 14776f4 by Nicholas Bishop January 1, 2009, 21:16 (GMT) |
Added RNA for the Subsurf and Lattice modifiers. |
Revision 1123856 by Brecht Van Lommel January 1, 2009, 20:44 (GMT) |
RNA * Object has some more properties wrapped, mostly game related. * Scene frame changes now send a notifier. * Added functions to create/free operator properties for calling operators. This also simplifies some duplicated code that did this. Ideally though this kind of thing should use the properties pointer provided by buttons and keymap items. Example code: PointerRNA ptr; WM_operator_properties_create(&ptr, "SOME_OT_name"); RNA_int_set(&ptr, "value", 42); WM_operator_name_call(C, "SOME_OT_name", WM_OP_EXEC_DEFAULT, &ptr); WM_operator_properties_free(&ptr); |
Revision ddabed9 by Nathan Letwory January 1, 2009, 20:31 (GMT) |
2.5 / Nodes - menu header items aligned |
Revision a0c6a4c by Roland Hess January 1, 2009, 20:22 (GMT) |
Added Sound Listener rna. |
Revision 0f666dc by Nathan Letwory January 1, 2009, 20:08 (GMT) |
2.5 / Nodes * zoom in/out added also as menu entry * view all operator is now only executed, not invoked. |
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