Revision 3dcb3cc by Brecht Van Lommel April 14, 2008, 10:09 (GMT) |
Bugfix: modifier buttons in the particle panel were locked unnecessarily with edited hair. |
Revision ca5821a by Campbell Barton April 14, 2008, 08:51 (GMT) |
minor output button layout changes for touch/no overwrite/extension/set |
Revision 7b0cd8a by Martin Poirier April 13, 2008, 20:09 (GMT) |
== Transform == adding missing init on handleEvent callback |
Revision ebae9b1 by Campbell Barton April 13, 2008, 19:42 (GMT) |
UV Editing * Changed default UV wire drawing do be a grey line with a black outline, highlighting aroudn selected points. * Moved some draw options out of the View menu into the View panel. * Changed header buttons to make Vert/Face modes less confusing. |
Revision 4e40e6b by Peter Schlaile April 13, 2008, 18:50 (GMT) |
== FFMPEG == Added flash video menu entries. (Encoder was compiled in anyways) |
Revision 4fc95e7 by Peter Schlaile April 13, 2008, 17:45 (GMT) |
== FFMPEG == Added XVid to trunk. Again: only works with scons. |
Revision 747b313 by Peter Schlaile April 13, 2008, 15:17 (GMT) |
== FFMPEG == Added H264-encoding support using libx264. Beware: it currently only works with scons and it needs nasm or yasm as an additional dependency! |
Revision 6b81045 by Campbell Barton April 13, 2008, 15:14 (GMT) |
* Made Armature auto name L/R, Top/Bot, Fr/Bk remove existing, known extensions. * Added fromDupli MTex setting to python api * Shift+RMB was setting the active face in the UV view. * Armature scripts menu was broken |
Revision 209ff9e by Geoffrey Bantle April 13, 2008, 05:51 (GMT) |
-> Bevel transform crash fix Transinfo transform event callback is not cleared once a transform event is over, this casued handleEventBevel to dereference a null pointer. Added a check for this, but it seems the callbacks should be set to NULL when transform loop is done? |
Revision e17b13d by Campbell Barton April 12, 2008, 22:17 (GMT) |
Made octree size always available since its used for baking. Documented obscure environment variables |
Revision d0d4604 by Brecht Van Lommel April 12, 2008, 21:44 (GMT) |
Fix for bug #8927: halo blending with solid has poor antialiasing, which as far as I can see is an old issue, but with FSA it is quite simple to do better. |
Revision dfd7387 by Benoit Bolsee April 12, 2008, 21:18 (GMT) |
fix BGE bug #8880: blenderplayer closing when esc is pressed ESC now quits the game by default in all modes unless a keyboard sensor is set on ESC. In this case, the game designer must arrange for an alternative way to quit the game. |
Revision 6b94db5 by Campbell Barton April 12, 2008, 20:36 (GMT) |
error in last commit. also use smaller fonts in the sequencer for frame numbers, number string was too long. |
Revision ad6b1e1 by Campbell Barton April 12, 2008, 19:56 (GMT) |
active face can now be unselected, also extrude and copy keep the active face. |
Revision f8d1bc8 by Brecht Van Lommel April 12, 2008, 18:44 (GMT) |
Fix for bug #8463: object texture mapping for duplis was changed to act as if the object was in its original position, instead of being different for all instances. However, this is desired behavior in some cases and so breaks compatibility. Now it only does the new behavior when enabling the "From Original" option. |
Revision ea4a315 by Brecht Van Lommel April 12, 2008, 18:15 (GMT) |
Fix for bug #8936: particle system crash with vertex groups and zero vertices in a mesh. |
Revision 98741e0 by Brecht Van Lommel April 12, 2008, 17:34 (GMT) |
Fix for bug #7100: when rendering on solaris, pressing esc could kill the process. Some time ago SIGVTALRM was replaced with SIGALRM to solve issues on linux, but this signal can kill the process on solaris, so now it uses SIGVTALRM again there. |
Revision f810245 by Brecht Van Lommel April 12, 2008, 16:31 (GMT) |
Fix or bug #8712: transparency + sss gave too bright results. |
Revision 0ec76c6 by Campbell Barton April 12, 2008, 15:03 (GMT) |
removed blenders backup feature. sprintf(str, "/bin/su root -c 'cd %s; /bin/tar cf - "%s" | (/bin/cd %s; /bin/tar xf -)'", from, file, to); return system(str); This would ask for a password in blenders terminal, in ubuntu there is no root user... If this feature is added back it should be written in a much nicer way. Also made HKey toggle hidden files in the file selector. |
Revision 165bfce by Brecht Van Lommel April 12, 2008, 14:53 (GMT) |
Fix for bug #8934: parenting or connecting armature bones didn't really sync tip and root selection intuitively. |
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