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Revision 76c0266 by Jiri Hnidek
January 6, 2005, 21:27 (GMT)


- added some items to the MetaBall menu in view3d header

- Snap menu
- Transform menu
- Transform Properties

- correction of some typo in drawview.c
Revision 405c267 by Kent Mein
January 5, 2005, 17:32 (GMT)


Had to add a circular dependancy fix for debugging version of blenderplayer
on linux:
I added this after the yafray library.
COMLIB += $(OCGDIR)/blender/blenlib/$(DEBUG_DIR)libblenlib.a


Kent
January 5, 2005, 10:31 (GMT)
Bugfix #2095

When loading a file with linked external scene, and that external scene
didnt exist anymore, and that scene was active in the file -> crash!

Render code; changed to use local 'puno' flag for threaded render.
Revision 5b0815c by Rob Haarsma
January 5, 2005, 10:27 (GMT)
Bugfix #2094

Modified language code for Polish translation.
Corrected by Piotr Kiec, the polish translator. Thanks!
Revision d1fdacf by Jiri Hnidek
January 5, 2005, 08:28 (GMT)


- small changes of buttons in MetaBall and MetaBall tool panels
Revision 370ab6b by Kent Mein
January 4, 2005, 14:34 (GMT)


Requested by Stephane SOPPERA,

Made NMESH_SUBDIV_MIN 0 instead of 1 so NMesh is like the gui...

Kent
Revision f9faa50 by Jiri Hnidek
January 3, 2005, 20:49 (GMT)


- all snap operations work for MetaElems now
- snap to center creates displist for subsurf mesh
January 3, 2005, 20:02 (GMT)
Thread render fix; using ray-transp + mirror didnt work...
the face-normal had to be local too...
Revision 3bbc65a by Kent Mein
January 3, 2005, 19:53 (GMT)


This is a pretty lame commit but here it is:
I just fixed indentation (replaced spaces with tabs where needed) and removed
#include config.h stuff from the above files.

Kent
January 3, 2005, 18:30 (GMT)
Bug #2083
Rendering in parts, and ESC from render, didn't check for not-rendered
parts yet. (due to recode of parts stuff)
Revision 48bc598 by Kent Mein
January 3, 2005, 18:05 (GMT)


More warning cleanups...

added a casts to:
blender/blenlib/intern/BLI_memarena.c
gameengine/Rasterizer/RAS_TexVert.cpp

Removed unused vars from:
blender/python/api2_2x/vector.c
gameengine/Ketsji/KX_PyMath.cpp gameengine/Ketsji/KX_Scene.cpp
gameengine/Physics/Sumo/Fuzzics/src/SM_Object.cpp
gameengine/Rasterizer/RAS_FramingManager.cpp
gameengine/Rasterizer/RAS_Polygon.cpp
gameengine/Rasterizer/RAS_OpenGLRasterizer/RAS_VAOpenGLRasterizer.cpp

Kent
Revision 8055b5c by Kent Mein
January 3, 2005, 17:57 (GMT)


Some of the Makefiles had CPPFLAGS += LEVEL_(X)_C_WARNINGS
I changed them so that they have CPPFLAGS += LEVEL(X)_CPP_WARNINGS
instead.

Kent
January 3, 2005, 15:22 (GMT)
Bug fix 2054

Alpha for halos was always added, even when "Add" slider was zero. Fixed.

(also; made BROW define BROW16, to distinguish from int version in
BKE_utildefines.h)
January 3, 2005, 14:45 (GMT)
Bug #2053

For normal maps only:
Slider for "nor" mapping in "Map to" panel allowed values for over 1.0 in
preview render (not for render itself, causing confusement).
January 3, 2005, 14:17 (GMT)
Bug fix 2047

FileWindow didnt sort the dirs "." and ".." correctly. Now these two are
always first.
January 3, 2005, 13:40 (GMT)
Fix proposed by Brecht; on redraw events to renderwindow, it sets back
the active main window, if that was active before.
We need to track down how to solve this more definite... for example, the
"make active" window command can also pop window to front.
January 3, 2005, 13:13 (GMT)
Small fixes;

- zbuf; error caused by using unsigned int as counter (while >= 0) in radio
- backbuffer didnt load in initrender (was removed from sky render)
- unitialized variable in envmap.c
January 2, 2005, 16:35 (GMT)
update to scons for Ton SDL threads
December 31, 2004, 10:48 (GMT)
Small fix:

- if object mode && G.vd==OB_TEXTURE, drawing mesh objects did not check
object's max drawtype (ie. dt).
December 30, 2004, 05:48 (GMT)
Bug #2073: Red value used instead of Green for World sky (render and preview).

Ton will probably have a good laugh when he'll see what the error was. ;)
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021