Blender Git Loki

Blenderin Git "master"-kehityshaaran kommitit.

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August 27, 2003, 18:10 (GMT)
* Fix crash when linking something illegal to an Object.
Pointed out and fixed by Stephen Swaney
August 27, 2003, 17:46 (GMT)
- text provided by Gregor Mueckl
describes the MEM_mallocN and MEM_callocN api
Revision b92e99d by Chris Want
August 23, 2003, 19:09 (GMT)
In ODE, a dVector3 is really a 4D array ... the 3D initialization
used in this file caused the MipsPro 7.4 compiler to choke
... please test on all platforms!
August 21, 2003, 12:49 (GMT)
- Bisschofftep's improvements of tooltips text.
in editmesh three error menus were made more clear.
August 17, 2003, 17:59 (GMT)
- a control-s character accidentally inserted here... but how?
August 17, 2003, 16:00 (GMT)


- Duplicated both the "Sync" button (from Sound buttons) and the "Frs/Sec"
button (from the Render buttons) in the Anim Buttons (F7) for more
clarity.

- Removed old 'AnimSpeed' option
August 17, 2003, 15:57 (GMT)
- fixed bug #448

now 'only shadow' lamps won't give light when rendering without shadows.
August 17, 2003, 13:42 (GMT)
- fix bug #479

crash when deleting all curves from Curve Object, when EditButtons open.
Bad memory reference, caused by using an unsupported feature in
interface.c... fixed by not using that feature! (making buttons with NULL
pointers)
August 17, 2003, 13:02 (GMT)
- fix bug #480
SHIFT+C in 3dWindow didnt update the other 3d windows, when open.
August 17, 2003, 12:56 (GMT)
- fix bug #481
when adding a new scene in a Screen without buttons window, a pointer
was referenced which is zero
August 16, 2003, 22:28 (GMT)
allow NAN_SDL etc. to be overridden on OS X
Revision 15c996b by Chris Want
August 16, 2003, 20:16 (GMT)
Making Hans' mods to sdl in nan_definition.mk work under irix.
August 16, 2003, 11:28 (GMT)
SDL definitions cleanup and fix for FreeBSD (FreeBSD SDL ports
maintainers really *really* only want to use sdl11-config while not
offering sdl-config as well ...)
This patch was briefly discussed on -committers but still might break
SDL stuff.
August 15, 2003, 14:39 (GMT)
- make sure shadowbuffers are tested & corrected for sizes that are
multiples of 16 pixels
Revision abede3c by Kent Mein
August 14, 2003, 15:18 (GMT)


A little more cleanup, removed a bunch of unused vars in the code.
Trying to get rid of some of the extra warnings we can ignore ;)

Kent
August 12, 2003, 20:37 (GMT)
- Transition period for Windows... Part 2! :)
August 12, 2003, 20:37 (GMT)
- Transition period for Windows... Ctrl+U now saves in
~/.blender, but we still check old locations to avoid people from
losing settings! :)

This does not affect any other platform.
August 12, 2003, 17:43 (GMT)
release number is 2.28a
August 11, 2003, 18:53 (GMT)
- Fix bug #250:
Blender no longer uses the windows dir as %HOME%
This also fixes the ".blanguage not found" errors when
double-clicking .blend files. (Win32)

Needs testing at Win2k/XP!!!
August 11, 2003, 18:18 (GMT)
- increased toon value 'size' to 3.14 for diff, and 1.53 for spec, as in
tuhopuu (as max for buttons)
- Sun lamps now do toon specularity too

Hemi lamps dont do any other shader than the old ones still... the
implimentation of it in Tuhopuu is disputable, will solve this for 2.29
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021