Revision b64b5d7 by Michel Selten August 27, 2003, 18:10 (GMT) |
* Fix crash when linking something illegal to an Object. Pointed out and fixed by Stephen Swaney |
Revision dbed089 by Ton Roosendaal August 27, 2003, 17:46 (GMT) |
- text provided by Gregor Mueckl describes the MEM_mallocN and MEM_callocN api |
Revision b92e99d by Chris Want August 23, 2003, 19:09 (GMT) |
In ODE, a dVector3 is really a 4D array ... the 3D initialization used in this file caused the MipsPro 7.4 compiler to choke ... please test on all platforms! |
Revision 25268cb by Ton Roosendaal August 21, 2003, 12:49 (GMT) |
- Bisschofftep's improvements of tooltips text. in editmesh three error menus were made more clear. |
Revision 2e39d1f by Ton Roosendaal August 17, 2003, 17:59 (GMT) |
- a control-s character accidentally inserted here... but how? |
Revision 4005e58 by Alexander Ewering August 17, 2003, 16:00 (GMT) |
- Duplicated both the "Sync" button (from Sound buttons) and the "Frs/Sec" button (from the Render buttons) in the Anim Buttons (F7) for more clarity. - Removed old 'AnimSpeed' option |
Revision 0b2d286 by Ton Roosendaal August 17, 2003, 15:57 (GMT) |
- fixed bug #448 now 'only shadow' lamps won't give light when rendering without shadows. |
Revision af395ad by Ton Roosendaal August 17, 2003, 13:42 (GMT) |
- fix bug #479 crash when deleting all curves from Curve Object, when EditButtons open. Bad memory reference, caused by using an unsupported feature in interface.c... fixed by not using that feature! (making buttons with NULL pointers) |
Revision 3a6581c by Ton Roosendaal August 17, 2003, 13:02 (GMT) |
- fix bug #480 SHIFT+C in 3dWindow didnt update the other 3d windows, when open. |
Revision 29edbab by Ton Roosendaal August 17, 2003, 12:56 (GMT) |
- fix bug #481 when adding a new scene in a Screen without buttons window, a pointer was referenced which is zero |
Revision 17eac8a by Stefan Gartner August 16, 2003, 22:28 (GMT) |
allow NAN_SDL etc. to be overridden on OS X |
Revision 15c996b by Chris Want August 16, 2003, 20:16 (GMT) |
Making Hans' mods to sdl in nan_definition.mk work under irix. |
Revision 9d9ee10 by Hans Lambermont August 16, 2003, 11:28 (GMT) |
SDL definitions cleanup and fix for FreeBSD (FreeBSD SDL ports maintainers really *really* only want to use sdl11-config while not offering sdl-config as well ...) This patch was briefly discussed on -committers but still might break SDL stuff. |
Revision 85245bf by Ton Roosendaal August 15, 2003, 14:39 (GMT) |
- make sure shadowbuffers are tested & corrected for sizes that are multiples of 16 pixels |
August 14, 2003, 15:18 (GMT) |
A little more cleanup, removed a bunch of unused vars in the code. Trying to get rid of some of the extra warnings we can ignore ;) Kent |
Revision 80f3d58 by Simon Clitherow August 12, 2003, 20:37 (GMT) |
- Transition period for Windows... Part 2! :) |
Revision 776374f by Simon Clitherow August 12, 2003, 20:37 (GMT) |
- Transition period for Windows... Ctrl+U now saves in ~/.blender, but we still check old locations to avoid people from losing settings! :) This does not affect any other platform. |
Revision 6ef8d0a by Ton Roosendaal August 12, 2003, 17:43 (GMT) |
release number is 2.28a |
Revision 258bc61 by Simon Clitherow August 11, 2003, 18:53 (GMT) |
- Fix bug #250: Blender no longer uses the windows dir as %HOME% This also fixes the ".blanguage not found" errors when double-clicking .blend files. (Win32) Needs testing at Win2k/XP!!! |
Revision 159f53f by Ton Roosendaal August 11, 2003, 18:18 (GMT) |
- increased toon value 'size' to 3.14 for diff, and 1.53 for spec, as in tuhopuu (as max for buttons) - Sun lamps now do toon specularity too Hemi lamps dont do any other shader than the old ones still... the implimentation of it in Tuhopuu is disputable, will solve this for 2.29 |
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Master Commits
MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021