Blender Git Loki

Blenderin Git "master"-kehityshaaran kommitit.

Page: 661 / 5574

July 27, 2020, 01:20 (GMT)
UI: Show message in transform panel when no metaball elements are selected

The complete lack of a transform panel was confusing enough to spawn
this question: https://blender.stackexchange.com/q/169074/599
Displaying a message instead of nothing is more consistent with the
behavior of the mesh transform panel anyway.

Reviewed By: Blendify

Differential Revision: https://developer.blender.org/D8390
July 27, 2020, 01:09 (GMT)
Merge branch 'blender-v2.90-release'
July 27, 2020, 01:06 (GMT)
RNA to Manual: Update links
July 26, 2020, 21:35 (GMT)
GPUFramebuffer: Fix compilation issue with designated initializer in C++
July 26, 2020, 21:07 (GMT)
GPU: Fix MSVC compile errors
July 26, 2020, 20:04 (GMT)
Fluid: Added new option to control the maximum number fluid particles in the simulation

New option that lets users the define the maximum number of fluid particles that will be allowed in the simulation. This can come in handy, for example, to ensure that the particle count will not exceed the hardware capabilities, or to avoid excessive amounts of particles in a scene.
July 26, 2020, 20:04 (GMT)
Fluid: Updated Mantaflow source files

New files contain updated sampling function (support for maximum number of particles cap).
July 26, 2020, 20:04 (GMT)
Fluid: Cleanup unsed file format options

File format options for noise and particles are not needed anymore (since OpenVDB update).
July 26, 2020, 20:02 (GMT)
Fluid: Added new option to control the maximum number fluid particles in the simulation

New option that lets users the define the maximum number of fluid particles that will be allowed in the simulation. This can come in handy, for example, to ensure that the particle count will not exceed the hardware capabilities, or to avoid excessive amounts of particles in a scene.
July 26, 2020, 20:02 (GMT)
Fluid: Updated Mantaflow source files

New files contain updated sampling function (support for maximum number of particles cap).
July 26, 2020, 20:02 (GMT)
Fluid: Cleanup unsed file format options

File format options for noise and particles are not needed anymore (since OpenVDB update).
July 26, 2020, 18:27 (GMT)
GPUTexture: Replace GL textarget enum by Image enum
July 26, 2020, 18:27 (GMT)
GPU: Remove GL constant from BIF_glutil
July 26, 2020, 18:27 (GMT)
Cleanup: GPU: Remove glew headers part2
July 26, 2020, 18:27 (GMT)
Cleanup: Image: Rename redundant enum for clarity
July 26, 2020, 15:29 (GMT)
Cleanup: GPU: Remove GPU_glew.h outside of GPU module

Remove use of GL* constants and types inside the codebase. There is still
a few occurence to get rid of.
July 26, 2020, 15:28 (GMT)
Cleanup: GPU_codegen.c: Use LISTBASE_FOREACH macro instead of for loops
July 26, 2020, 15:28 (GMT)
Cleanup: GPU: Remove unused code and header
July 26, 2020, 15:28 (GMT)
GPU: Move gpu_platform.c to C++
July 26, 2020, 15:28 (GMT)
GPU: Move gpu_immediate.c to C++
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021