February 3, 2017, 13:52 (GMT) |
Fix warnings |
February 3, 2017, 13:38 (GMT) |
New CMake flag for Clay Engine |
February 3, 2017, 13:37 (GMT) |
Fix hang infinite loop |
February 3, 2017, 12:33 (GMT) |
Get rid of runtime data struct. |
February 3, 2017, 12:33 (GMT) |
Added collection settings getter/setter |
February 3, 2017, 12:33 (GMT) |
Change settings order |
February 3, 2017, 11:46 (GMT) |
Fix new objects are invisible |
February 3, 2017, 11:23 (GMT) |
Util function to create CollectionEngineSettings This may be run by Depsgraph, as well as internal layercollection create routines |
February 3, 2017, 11:23 (GMT) |
Remove unused enum values (COLLECTION_PROP_TYPE_POINTER/BOOL) |
February 3, 2017, 11:23 (GMT) |
Set COLLECTION_PROP_USE when setting a layer_engine_settings property We still need depsgraph to evaluate those changes |
February 3, 2017, 11:23 (GMT) |
Fix storage of CollectionSettings in DNA_object_types.h |
February 3, 2017, 11:23 (GMT) |
Util function to free CollectionEngineSettings This may be run by Depsgraph, as well as internal layercollection free routines |
February 3, 2017, 09:51 (GMT) |
Fix return in BKE_scene_layer_find_from_collection |
February 2, 2017, 21:19 (GMT) |
More lamp work |
February 2, 2017, 20:44 (GMT) |
Use vec2 for screen space stuff |
February 2, 2017, 20:39 (GMT) |
Lamp sunrays and shadow circles |
February 2, 2017, 17:06 (GMT) |
Bring back the select button for the UI |
February 2, 2017, 16:15 (GMT) |
Fix unfreed memory |
February 2, 2017, 16:03 (GMT) |
Fix warnings |
February 2, 2017, 15:54 (GMT) |
Fix depth not cleared |
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