Blender Git Loki

Blender Git "sculpt-dev" branch commits.

December 21, 2021, 16:31 (GMT)
Sculpt-dev: New displacement heal brush

This brush goes through all
the grids inside each PBVH node under
the brush, converts coordinates to
tangent space, filters out extreme displacements
and then converts back.

Simple, but very effective.

TODO: make this into a mesh filter too.
December 20, 2021, 19:54 (GMT)
Merge branch 'master' into sculpt-dev
December 20, 2021, 19:37 (GMT)
Merge branch 'master' into sculpt-dev
December 20, 2021, 19:31 (GMT)
Merge with master
December 20, 2021, 19:07 (GMT)
Sculpt-dev: Rearrange a few functions
Revision 0837926 by Joseph Eagar (sculpt-dev)
December 14, 2021, 22:09 (GMT)
Sculpt-dev: fix weight paint panel showing
up in sculpt mode
December 14, 2021, 21:45 (GMT)
Sculpt-dev: fix BKE_brush_add

* BKE_brush_add now calls BKE_brush_sculpt_reset if
ob_mode has OB_MODE_SCULPT set. This should hopefully
eliminate a whole class of bugs I've been chasing.
December 14, 2021, 21:27 (GMT)
Merge branch 'master' into sculpt-dev
December 14, 2021, 19:23 (GMT)
Sculpt-dev: split automasking into its own panel

Also replaced texture dropdown in sculpt header
with automasking.
December 14, 2021, 19:16 (GMT)
Sculpt-dev: add option to ignore UVs

* Added option to ignore UVs for sculpt
mode.
* Tweaked sculpt header a bit.
December 14, 2021, 18:19 (GMT)
Sculpt-dev: fix pbvh_bmesh_normals_update
December 12, 2021, 13:03 (GMT)
Sculpt-dev: More improvements to detail enhance

* Detail enhance is now it's own dedicated toolslot.
This makes it possible to use autosmooth with
detail enhance.

Note the behavior of the smooth brush (which
invokes enhance when pressing control)
is unchanged.

* Fixed a bug with temporary attribute layers being constantly
cleared and reallocated with multires.

* Cleaned up velocity smooth code a bit.
* Pruned various dead #if blocks.
* generate_from_enum_ex in space_toolsystem.py
now takes a special argument to combine enum
items. This is used to make enhance a subtool
of smooth.
December 11, 2021, 22:01 (GMT)
Sculpt-dev: another gcc fix
December 11, 2021, 21:28 (GMT)
Sculpt-dev: more linux errors

Need to figure out -Wshadow equivalent
for msvc.
December 11, 2021, 21:24 (GMT)
Sculpt-dev: fix extraneous calls to
SCULPT_vertex_random_access_ensure

Fixes performance regression in simplify brush.
December 11, 2021, 21:10 (GMT)
Sculpt-dev: cleanup SCULPT_neighbor_coords_average_interior

* The "boundary smooth" (psuedo-bevel) functionality of
SCULPT_neighbor_coords_average_interior is now its
own function.
* Fixed a few more pedantic gcc errors.
December 11, 2021, 20:26 (GMT)
Sculpt-dev: attempt to fix warnings/error on linux
December 11, 2021, 09:43 (GMT)
Merge branch 'master' into sculpt-dev
December 11, 2021, 08:20 (GMT)
commit_log.txt
December 11, 2021, 08:07 (GMT)
commit_log.txt
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021