Blender Git Loki

Blender Git "sculpt-dev" branch commits.

Page: 40 / 56

February 11, 2021, 16:54 (GMT)
Fix cloth filter not working after merge
February 10, 2021, 20:09 (GMT)
Cleanup: Clang format
February 10, 2021, 20:08 (GMT)
Merge branch 'master' into sculpt-dev
February 10, 2021, 17:04 (GMT)
Merge branch 'master' into sculpt-dev
February 10, 2021, 00:45 (GMT)
Merge branch 'master' into sculpt-dev
February 9, 2021, 23:35 (GMT)
Merge branch 'master' into sculpt-dev
February 9, 2021, 19:18 (GMT)
Sculpt expand: Fix crash when missing connected components
February 8, 2021, 23:30 (GMT)
Sculpt: fix pose brush flood fill with symmetry
February 8, 2021, 19:27 (GMT)
Sculpt Expand: Force expand to work only on active connected components
February 8, 2021, 18:02 (GMT)
Fix crash in versioning code
February 8, 2021, 18:01 (GMT)
Sculpt Expand: Fix keymap entry for snapping
February 8, 2021, 17:59 (GMT)
Scupt: Fix failed scene projection with ortographic views
February 8, 2021, 17:42 (GMT)
Sculpt: Fix wrong vertex normals in Scene Project
February 8, 2021, 07:17 (GMT)
Merge branch 'master' into temp_bmesh_multires
February 8, 2021, 07:01 (GMT)
* Yet another attempt at writing a faster distance to tri function.
I think I will end up writing a less accurate version and be done
with it. This is a consistent hotspot in profiling.
* Fixed a few more undo bugs
February 7, 2021, 18:33 (GMT)
PBVH depth: Improve detection with normal orientation in trim
February 7, 2021, 18:18 (GMT)
Merge branch 'arcpatch-D9622' into sculpt-dev
February 7, 2021, 18:12 (GMT)
Sculpt: Location option for lasso trim and depth info

This adds a location option to the trim lasso tool to position the shape
in the middle of the volume of the object instead of in the surface
under the cursor.

{F9349724}

In order to make this work, the SCULPT_cursor_geometry_info_update can
now also get the depth of the geometry from the raycast. The depth is
calculated as the second further intersecting triangle in the raycast
over the entire mesh. This information will also be used to improve and
create new tools.

Differential Revision: https://developer.blender.org/D9622
February 7, 2021, 17:54 (GMT)
Sculpt Expand: Use visibility state for enabled values
February 7, 2021, 16:59 (GMT)
Sculpt Expand: Fix gradient when using invert
Tehnyt: Miika HämäläinenViimeksi päivitetty: 07.11.2014 14:18MiikaH:n Sivut a.k.a. MiikaHweb | 2003-2021